Fishing north atlantic как найти рыбу меч

Для игроков Fishing: North Atlantic, это руководство о том, как ловить рыбу с помощью сонара. Я использую 40 глубоких лески с наживкой Makerel для ловли тунца.

Рыбалка на 40 ярусах

Я начинаю с выплаты чаевых во всех барах.
Затем я нахожу рыбу на карте.
Если это тунец, наживите все Deeplines с помощью Makerel, а если Swordfish приманка с кальмарами.
Затем я прокладываю курс и быстро еду к месту, где находится рыба, немного останавливаясь, не доезжая до рыбы (Путь 6 здесь):Рыбалка: использование североатлантического сонара в вашем руководстве по глубоководной рыбалке

Отсюда я следую курсом, который проходит над значком рыбы на карте.
Двигайтесь медленно, примерно вдвое медленнее лодки. Это важно, если вы идете на полной скорости, у вас не будет времени собрать всю рыбу, пока она не начнет гнить (исчезает через 26 часов). Установите зонд на 100 м.

Он занимает позицию экипажа.

Когда вы видите рыбу, вы можете ловить рыбу (только тунца или меч-рыбу), отбрасывая леску, когда она находится рядом с центром сонара:

Рыбалка: использование североатлантического сонара в вашем руководстве по глубоководной рыбалке

Я продолжаю сужаться, наблюдая за рыбой в сонаре, но сбрасываю удочку только там, где есть рыба.
Затем я возвращаюсь на небольшое расстояние от последней строки строк.

Здесь я выложил 40 строк:

Рыбалка: использование североатлантического сонара в вашем руководстве по глубоководной рыбалке

Подождите на линии 1, пока она не будет находиться в воде не менее 18-19 часов. Потом они начинают синеть. Теперь это рыба во всех, кто посинел, так что мы можем начать стрелять.

Рыбалка: использование североатлантического сонара в вашем руководстве по глубоководной рыбалке

Я начинаю тянуть, и по мере того как я иду, другие линии становятся синими:

Рыбалка: использование североатлантического сонара в вашем руководстве по глубоководной рыбалке

Продолжайте тянуть, еще синие:

Рыбалка: использование североатлантического сонара в вашем руководстве по глубоководной рыбалке

И последние строчки:

Рыбалка: использование североатлантического сонара в вашем руководстве по глубоководной рыбалке

Теперь я закончил брать все лески, и у всех 40 была рыба. У большинства было 3, а у некоторых 2 рыбы, вес я знаю: 32,933.5 XNUMX кг рыбы:

Рыбалка: использование североатлантического сонара в вашем руководстве по глубоководной рыбалке

Вот фото в порту после доставки:

Рыбалка: использование североатлантического сонара в вашем руководстве по глубоководной рыбалке

Это все, чем мы сегодня делимся Fishing: North AtlanticЕсли вы хотите что-то добавить, не стесняйтесь оставлять комментарии ниже, и мы скоро увидимся.

Кредит для Ганс Олав

последние известия

All ships by location, with price (and type)

Dennis Point

  • Follabuen – $150,000 (Longline)
  • Full Throttle – $975,000 (Harpoon, Deepline)
  • Legend – $675,000 (Harpoon, Deepline)
  • Tobie – $35,000 (Longline, Net)

Digby

  • Hermes – $19,950,000 (Trawler)
  • No Yankee – $450,000 (Lobster)
  • Scarlet – $4,950,000 (Snow Crab)
  • Viking Power – $8,995,000 (Scallop)

Ingalls Head

  • Double Trouble – $1,195,000 (Deepline, Lobster, Longline, Net)
  • Fix – $95,000 (Longline, Net)
  • Knots Guilty – $1,150,000 (Lobster)
  • Vibeke Cathrin – $895,000 (Longline, Net)

Lockeport

  • Ocean Runner – $695,000 (Deepline, Lobster, Longline, Net)
  • Ocean Scout – $1,695,000 (Scallop)
  • Mostein – $8,950,000 (Trawler)
  • Nova Scotia – $8,895,000 (Snow Crab)
  • Sharky – $115,000 (Longline, Net)
  • Snarset – $550,000 (Longline, Net)

Lunenburg

  • Andrea Gail – $3,975,000 (Deepline)
  • Arctic Pioneer – $6,450,000 (Lobster, Longline, Net)
  • Atlantic Catcher – $29,950,000 (Snow Crab)
  • Lunar Bow – $20,495,000 (Trawler)
  • Sjarken – $85,000 (Longline, Net)

Yarmouth

  • Backstabber – $375,000 (Harpoon, Deepline)
  • Borge – $10,000 (Longline, Net)
  • Coastern – $6,550,000 (Snow Crab)
  • Deckster – $12,950,000 (Trawler)
  • Lenore – $295,000 (Deepline, Lobster, Longline, Net)
  • Mikki – $10,000/$450,000* (Harpoon, Deepline)
  • Moby D – $1,250,000 (Longline, Net)
  • Old Ben – $295,000 (Scallop)
  • Selfy – $395,000 (Lobster, Longline, Net)

* If you start with this boat it will sell for $10,000, but if you choose to start with the No Yankee instead, this will cost you $450,000 to buy.

All ships by type, with price (and location)

I’ve included the maximum deeplines for boats that have that capability, because that information is not included in the in-game descriptions for those ships, for some reason.

Also, all ships that have multiple riggings will have the same maximum number of pots/longlines/deeplines/nets.

Deepline

MD = Max deeplines

  • Andrea Gail – $3,975,000 (Lunenburg) MD 60

Deepline, Harpoon

MD = Max deeplines

  • Backstabber – $375,000 (Yarmouth) MD 12
  • Full Throttle – $975,000 (Dennis Point) MD 12
  • Legend – $675,000 (Dennis Point) MD 10
  • Mikki – $10,000/$450,000* (Yarmouth) MD 8

* If you start with this boat it will sell for $10,000, but if you choose to start with the No Yankee instead, this will cost you $450,000 to buy.

Deepline, Lobster, Longline, Net

MD = Max deeplines

  • Double Trouble – $1,195,000 (Ingalls Head) MD 80
  • Lenore – $295,000 (Yarmouth) MD 12
  • Ocean Runner – $695,000 (Lockeport) MD 40

Lobster

  • Knots Guilty – $1,150,000 (Ingalls Head)
  • No Yankee – $450,000 (Digby)

Lobster, Longline, Net

  • Arctic Pioneer – $6,450,000 (Lunenburg)
  • Selfy – $395,000 (Yarmouth)

Longline

  • Fix – $95,000 (Ingalls Head)
  • Follabuen – $150,000 (Dennis Point)

Longline, Net

  • Borge – $10,000 (Yarmouth)
  • Moby D – $1,250,000 (Yarmouth)
  • Sharky – $115,000 (Lockeport)
  • Sjarken – $85,000 (Lunenburg)
  • Snarset – $550,000 (Lockeport)
  • Tobie – $35,000 (Dennis Point)
  • Vibeke Cathrin – $895,000 (Ingalls Head)

Scallops

  • Ocean Scout – $1,695,000 (Lockeport)
  • Old Ben – $295,000 (Yarmouth)
  • Viking Power – $8,995,000 (Digby)

Snow Crab

  • Atlantic Catcher – $29,950,000 (Lunenburg)
  • Coastern – $6,550,000 (Yarmouth)
  • Nova Scotia – $8,895,000 (Lockeport)
  • Scarlet – $4,950,000 (Digby)

Trawler

  • Deckster – $12,950,000 (Yarmouth)
  • Hermes – $19,950,000 (Digby)
  • Lunar Bow – $20,495,000 (Lunenburg)
  • Mostein – $8,950,000 (Lockeport)

Andrea Gail


Purchase in Lunenburg.

Deepline only

Features

:

  • Cook
  • Repair
  • Thrusters
  • Accessible cabin interior

The real ship featured in the film The Perfect Storm. They never made it back to port. Hopefully you will!

Arctic Pioneer


Purchase in Lunenburg.

Lobster/Longline/Net. Freezer/processor.

Features

:

  • Up to 10,000 hook longlines
  • Up to 20-pot lobster strings
  • Cook
  • Repair
  • Thrusters
  • Fully adjustable pilot’s chair
  • Accessible cabin interior

Biggest longliner you can buy. Huge storage capacity. If you’ve found the fish, you can stuff the tank with just 12-15 10,000 hook longlines and make $3-5 million depending on price and what you catch.

I don’t recommend lobster fishing with this ship. It’s much too big and unwieldy for that, in my opinion. If you want to fish lobster, I believe you will be much happier with the Knots Guilty, which is much more nimble and carries more pots.

Also, note that the door to the crew cabin is at the rear of the superstructure, so it takes a while, like 40-50 seconds, for crew members to walk from the cabin to their work stations at the front of the ship (and back).

Atlantic Catcher


Purchase in Lunenburg.

Features

:

  • Cook
  • Repair
  • Thrusters
  • Fully adjustable pilot’s chair
  • Accessible cabin interior

Biggest crab boat in the game. Also by far the most expensive ship in the game.

Backstabber


Purchase in Yarmouth.

Harpoon/Deepline

Features

:

  • Max deeplines: 12
  • Cook
  • Repair

Based on the Wesmac Custom “Backstabber.”

Borge


Purchase in Yarmouth.

Longline/Net. Your initial boat from Barents Sea.

Features

:

  • 500 hook longlines
  • Accessible lower cabin

At just $10,000 it’s the cheapest vessel in the game.

If you’re into rugged self-reliance (i.e. doing all of the work yourself), this is the boat for you.

Coastern


Purchase in Yarmouth.

Features

:

  • Cook
  • Repair
  • Thrusters
  • Fully adjustable pilot’s chair
  • Accessible cabin interior

Crab boat, based on the F/V Northwestern from Deadliest Catch.

Deckster


Purchase in Yarmouth.

Trawler

Features

:

  • Cook
  • Repair
  • Thrusters
  • Fully adjustable pilot’s chair
  • Accessible cabin interior
  • Searchlight IV comes standard
  • Wall clock (anchor) is accessible from the driver’s seat

Double Trouble


Purchase in Ingalls Head.

Can be rigged for deepline, lobster, longline, or net fishing.

Features

:

  • Max deeplines: 80
  • Up to 5,000 hook longlines
  • Cook
  • Repair
  • Thrusters

Essentially just a bigger version of the Ocean Runner. A good value for $1.2M.

Fix


Purchase in Ingalls Head.

Longline only.

Features

:

  • Up to 2,000 hook longlines
  • Cook

Slow. Doesn’t handle very well.

It’s basically the “Follabuen Jr.” Makes for a very simple, relaxed experience. No crew so you will have to do all of the work yourself.

Follabuen


Purchase in Dennis Point.

Longline only.

Features

:

  • Up to 5,000 hook longlines
  • Cook
  • Repair

Very slow. Tops out around 10 knots, fully upgraded, and only if everything is in your favor. Otherwise, you’ll average about 5-6 knots. Picking up buoys can be challenging sometimes.

Despite all of that, I still think it’s a cool boat. It’s one of my personal favorites, I come back to it frequently.

If you’re looking for a nice, simple, slow, relaxing experience on the water, this might be the boat for you. Also see: Fix.

Full Throttle


Purchase in Dennis Point.

Harpoon/Deepline

Features

:

  • Max deeplines: 12
  • Cook
  • Repair

Main or top deck driving. Very powerful engine; quick acceleration.

Resembles a Hatteras GT65 Carolina.

Hermes


Purchase in Digby.

Trawler

Features

:

  • Cook
  • Repair
  • Thrusters
  • Fully adjustable pilot’s chair
  • Accessible cabin interior

Top-of-the-line trawler from Barents Sea.

Knots Guilty


Purchase in Ingalls Head.

Lobster boat

Features

:

  • Single, 5- or 10-pot strings
  • Cook
  • Repair
  • Thrusters

Has a covered work area. Quick, good handling. Good acceleration and great turning radius. Great lighting. When you turn on all the lights on this thing, it really lights up bright all around and inside the boat.

If you’re going lobster fishing, this is definitely the boat you want.

Based on the A.F. Theriault model “Knot Guilty.”

Legend


Purchase in Dennis Point.

Harpoon/Deepline

Features

:

  • Max deeplines: 10
  • Cook
  • Repair

Top deck driving only.

Resembles an Ocean Yachts 55 Super Sport.

Lenore


Purchase in Yarmouth.

Can be rigged for deepline, lobster, longline, or net fishing.

Features

:

  • Max deeplines: 12
  • Cook
  • Repair

A very versatile boat, but slow. Tops out around 11-12 knots, fully upgraded.

At this price you can pick it up very early in the game and be able to fish almost anything.

Lunar Bow


Purchase in Lunenburg.

Trawler

Features

:

  • Cook
  • Repair
  • Thrusters
  • Fully adjustable pilot’s chair
  • Accessible cabin interior

Longest, heaviest ship in the game.

Based on the Skipasyn Icelandic 72m Seiner/Pelagic Trawler.

Mikki


Purchase in Yarmouth.

Features

:

  • Max deeplines: 8

One of two choices for your initial ship.

Basic, small harpoon/deepline boat. Utilitarian.

If you start with this boat it will sell for $10,000, but if you choose to start with the No Yankee instead, this will cost you $450,000 to buy.

Moby D


Purchase in Yarmouth.

Longline/Net. Freezer/processor.

Features

:

  • Up to 5,000 hook longlines
  • Cook
  • Repair

Large storage capacity for this class of boat, but it handles like a brick. A single 10,000 hook longline can fill it.

You might need level III or IV radar to unlock this one, or a very small, nimble boat (see maps at end of guide for exact location).

Mostein


Purchase in Lockeport.

Pelagic trawler. Mackerel and pollock.

Features

:

  • Cook
  • Repair
  • Thrusters
  • Fully adjustable pilot’s chair
  • Accessible cabin interior

No Yankee


Purchase in Digby.

Lobster boat

Features

:

  • Clock (anchor) is right on the dashboard
  • Pickup on port side

One of two choices for your starting boat. You get this one if you select “Easy” mode.

A nice little boat for for solo lobstering.

Nova Scotia


Purchase in Lockeport.

Features

:

  • Cook
  • Repair
  • Thrusters
  • Fully adjustable pilot’s chair
  • Accessible cabin interior
  • Secondary driving controls on rear crane console

The big crab boat from Barents Sea.

Ocean Runner


Purchase in Lockeport.

Features

:

  • Max deeplines: 40
  • Up to 5,000 hook longlines
  • Cook
  • Repair
  • Thrusters

A very versatile boat capable of rigging for deepline, lobster, longline, or net fishing. Easy to make pickups.

Probably the best all-arounder in the game. You can make a lot of money very fast, fairly early in the game with this thing.

Ocean Scout


Purchase in Lockeport.

Scallops

Features

:

  • Cook
  • Repair
  • Thrusters
  • Accessible cabin interior

Dual cranes with separate controls.

I would recommend using all 5 crew slots. Filling this boat can take a while and you’ll want to rotate the crew so they can keep up their stamina for marathon dredging sessions, but you could go with as few as 3 with two on the cranes and one on the fishing deck doing all the sorting and gutting (and resting between net dumps), who should all get tired at about the same time if they have the same stamina.

Old Ben


Purchase in Yarmouth.

Scallops

Features

:

  • Cook
  • Repair

Very basic scallop boat. You can have up to 4 crew members, but you can actually run this boat entirely solo.

A lot of work to do yourself, and a ton of waiting if you assign the work to a crew member. Watching a crew member work the all of the lines, cranes, and nets on this boat is incredibly frustrating. Just get on with it, man! LOL Not my favorite scalloping option.

Scarlet


Purchase in Digby.

Features

:

  • Cook
  • Repair
  • Thrusters
  • Fully adjustable pilot’s chair
  • Accessible cabin interior

Crab boat, based on the F/V Saga from Deadliest Catch.

Selfy


Purchase in Yarmouth.

Lobster/Longline/Net.

Features

:

  • Up to 2,000 hook longlines
  • Cook
  • Repair
  • Thrusters

Still the fastest vessel in the game. I’ve hit over 60 knots with a fully upgraded engine in ideal conditions. Smallest boat with side thrusters available.

Fairly versatile little boat, but you only get one crew member so you still have to do some of the work yourself.

Based on the Selfa 1099speed.

Sharky


Purchase in Lockeport.

Longline/Net

Features

:

  • Cook
  • Repair
  • Secondary driving controls on the fishing deck
  • Wall clock (anchor) is accessible from the driver’s seat

A real basic fishing boat. The upgrade from the Sjarken is you get up to 2 crew members instead of just one.

A good boat to use to level up crew member skills. Work one, rest one, repeat.

Sjarken


Purchase in Lunenburg.

Longline/Net

Features

:

  • Cook
  • Repair
  • Secondary driving controls on the fishing deck
  • Wall clock (anchor) is accessible from the driver’s seat

Quick, nimble, fun little boat. Upgrade from the Tobie. Has an accessible lower cabin. There’s nothing to do, but you can go down there.

I love this little boat! It’s super fun to drive around, and it’s a good one to take one crew member out fishing and rank up some of their skills.

Snarset


Purchase in Lockeport.

Longline/Net. Freezer/processor.

Features

:

  • Up to 10,000 hook longlines
  • Cook
  • Repair
  • Thrusters
  • Fully adjustable pilot’s chair
  • Wall clock (anchor) is accessible from the driver’s seat

Kind of sluggish. Relatively low storage capacity. Just one 10,000 hook longline can fill it to capacity. No interior cabin.

Based on the Moen Marin 1575.

Tobie


Purchase in Dennis Point.

Longline/Net

Features

:

  • 500 hook longlines

Only a marginal upgrade from the Mikki/Borge. Smallest boat in the game.

Unremarkable. Solo fishing.

Vibeke Cathrin


Purchase in Ingalls Head.

Longline/Net. Freezer/processor.

Features

:

  • Up to 10,000 hook longlines
  • Cook
  • Repair
  • Thrusters
  • Fully adjustable pilot’s chair
  • Accessible cabin interior

Relatively low storage capacity. Just one 10,000 hook longline can fill it to capacity.

Costs $374,000 to fully upgrade, not including Fishing Quota IV (+$300,000).

Has a covered work area. Nice for the crew! Has the most complete interior of any ship in the game. You can go to the engine room! There’s nothing to do in there, but you can go down there!

Overall, a very good ship, except for the low storage. One of my personal favorites.

Based on the Moen Marin 2190.

Viking Power


Purchase in Digby.

Scallops

Features

:

  • Cook
  • Repair
  • Thrusters
  • Accessible cabin interior

Single combined crane controls.

The high-end scallop option. Nets are at least 50% larger than the Ocean Scout. Really easy fishing.

You can scallop comfortably in this ship with just 2 crew on board, but I’d recommend you take at least 4 and rotate them between jobs, resting between net dumps; you can fish around the clock this way and fill up in as few as 2 days (which takes me about 2-3 hours IRL time).

Honestly I wasn’t a huge fan of this at first but I’ve warmed up to it. It’s just too convenient to only need one person on the crane, and of course the bigger nets make it all faster and that much more profitable.

It’s almost too easy. Scallops are very lucrative and you will easily make back your money on this boat, plus the cost of all the upgrades, 2 to 4 times over on your very first trip, depending on the price and your game difficulty settings.

Maps – ship unlock locations

Helpful tip: It helps a lot to have upgraded radar.

Vibeke Cathrin

Hermes

Fix

Borge, Selfy, Moby D

Tobie

Follabuen, Snarset

Nova Scotia

Sharky, Sjarken, Lunar Bow

NOTE: Sjarken has moved; it can now be found in the adjacent inlet directly to the East of where it is marked on the map above.

Maps – landmarks



NOTE: The Cape Roseway Lighthouse POI has moved since I stitched together this map; the new location is just to the NE of the location currently marked on my map, at the SE end of that large sort of bullet-shaped island right in the middle between the currently marked spot and Lockeport.

Quick reference: fish & bait

Just a quick reference guide for the fish icons, with the fish facing left like they are on the sonar screen, for your convenience.

Lobster, crab, and scallops not included. I’m assuming you can tell the difference between them. Scallops don’t appear on sonar anyways.

Also, stitched together a quick reference guide for bait that you can download and keep handy.


General gameplay tips/hints

Just a few things I’ve learned playing the game. Your mileage may vary.

  • Read the sonar correctly
    • What is on the far right of the sonar screen is what is directly under the boat. Everything to the left of that is just a record of what was directly under the boat. 1 fish on the sonar = a group of that type of fish, so you don’t necessarily need to look for a lot of one type of fish on the screen.

  • 18h40m is magic hour
    • Your gear indicators may turn blue on the map in as few as 14 hours, especially deeplines, but you should still wait until at least 18 hours and 40 minutes. I’ve had deeplines turn blue at 15 hours, but when I pulled them, half of them were “no fish caught” and the rest were just 1 fish each. Next run I waited the full 18:40 and had 3 on almost every line.

  • Useful (or not) stuff inside the cabin
    • I don’t know why they don’t bother to tell you this in the tutorial, but somewhere inside your wheelhouse is a clock (usually on a wall; location varies by ship). On a few boats the clock can actually be used without having to leave the driver’s seat in 1st person mode, which is convenient. At least one boat has it right on the dashboard. Click on the clock and you can skip time like you are in port.
    • You also may have, on your dashboard, a small button with an anchor symbol. It’s a “dock at port” button, so you can dock in 1st person mode.

  • Other things they don’t tell you that maybe they should
    • Quicksave: F5
    • Quickload: F9

  • Hand gutting tip
    • When doing the hand gutting minigame, I’ve found faster is better than slower, and err above the line rather than below. Don’t worry about where the knife is, just worry about where your mouse cursor is.

  • Lobster fishing tips
    • I’ve found that putting together 5-pot strings and skipping an hour between them generally gives you really good timing for hauling later with below-average to average pot hauling/sorting skill level crew members (“average” = 10). 10-pot strings take at least 2 game hours to haul and sort unless you’re doing it manually yourself.
    • Also, even though a lot of ships in this game can fish lobster, I’m certain your best experience with lobster fishing is going to be with the Knots Guilty. Lobster fishing is the only thing it does, and it’s ideally set up for it. It has room for 4 crew members (you really only need 2) so all you need to do is drive. At over $1M it’s probably not going to be available to you until you’re several ships in already, but once you have it, you will notice the difference.

  • Scallop fishing tips
    • You can keep your crew fresh by resting the sorting/gutting crew between net dumps and rotating them between jobs. If you manage them right you can fish indefinitely.
    • The viable fishing area around a marked scallop bed is pretty large, almost a kilometer in diameter, so just set up the autopilot to zig-zag or spiral around a scallop tip marking on the map and set your speed between 2.5 – 7 knots (about 3 – 8 mph) and you’ll fill up your boat in a day or two.
    • I like to fish one scallop bed until I’m half full then move to the next closest one to finish off the rest. I feel like that helps to maintain habitat populations.

  • Shop around
    • You can view all of the current fish prices from your map screen (map>finances>fish prices) and easily compare between ports so you know where you’ll get the best price for your catch.
    • Also, click on the fish listed at the bottom of the page to toggle their line on the “demand” graph.

  • Quick ship progression
    I think the quickest progression to the big ships is going to be:
    • Immediately upgrade the Mikki to deepline fishing at the very beginning of the game (starting in Yarmouth). You will need a bank loan of at least $20k to hire a crew member. Don’t worry, you’ll be able to pay back the loan after your first trip.
    • Upgrade the storage capacity and engine on the Mikki and it shouldn’t take very long to deepline fish until you can buy the Follabuen.
    • Longline fishing with 5,000 hooks should fill the Follabuen in just 2-3 lines earning you about $250k per offload.
    • It should only take a few trips to earn enough to buy the Ocean Runner, and once you own that, you will be earning $500k-1M per trip and then you’re rich and can do whatever you want.

5,000 Swordfish / 5 000 меч-рыба

Fishing: North Atlantic

ТРОФЕИПОДСКАЗКИРЕЙТИНГ

5,000 Swordfish / 5 000 меч-рыба

Поймано 5 000 меч-рыбы.

ИНФОРМАЦИЯ

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  1. Fishing: North Atlantic Руководство по использованию гидролокатора при глубоководной рыбалке
  2. Рыбалка на 40 ярусах
  3. Fishing north atlantic как собрать мешки с мусором
  4. Fishing north atlantic как собрать мешки с мусором

Fishing: North Atlantic Руководство по использованию гидролокатора при глубоководной рыбалке

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Для игроков Fishing: North Atlantic, это руководство о том, как ловить рыбу с помощью сонара. Я использую 40 глубоких лески с наживкой Makerel для ловли тунца.

Рыбалка на 40 ярусах

Отсюда я следую курсом, который проходит над значком рыбы на карте.
Двигайтесь медленно, примерно вдвое медленнее лодки. Это важно, если вы идете на полной скорости, у вас не будет времени собрать всю рыбу, пока она не начнет гнить (исчезает через 26 часов). Установите зонд на 100 м.

Он занимает позицию экипажа.

Когда вы видите рыбу, вы можете ловить рыбу (только тунца или меч-рыбу), отбрасывая леску, когда она находится рядом с центром сонара:

Я продолжаю сужаться, наблюдая за рыбой в сонаре, но сбрасываю удочку только там, где есть рыба.
Затем я возвращаюсь на небольшое расстояние от последней строки строк.

Здесь я выложил 40 строк:

Подождите на линии 1, пока она не будет находиться в воде не менее 18-19 часов. Потом они начинают синеть. Теперь это рыба во всех, кто посинел, так что мы можем начать стрелять.

Я начинаю тянуть, и по мере того как я иду, другие линии становятся синими:

Продолжайте тянуть, еще синие:

И последние строчки:

Теперь я закончил брать все лески, и у всех 40 была рыба. У большинства было 3, а у некоторых 2 рыбы, вес я знаю: 32,933.5 XNUMX кг рыбы:

Вот фото в порту после доставки:

Это все, чем мы сегодня делимся Fishing: North AtlanticЕсли вы хотите что-то добавить, не стесняйтесь оставлять комментарии ниже, и мы скоро увидимся.

Источник

Fishing north atlantic как собрать мешки с мусором

UPD Спустя год (от 09.10.2021).

Описание аддонов/улучшений попрежнему неверное и вводит в заблуждение (00:11:43 на видео). На мониторе в рубке отображаются неверные данные (1:56:20). Корабли ботов всё так же тарянят друг друга или стоят без движения (4:24:20). Текстуры на лодках не прогружаются (4:32:55). В текстурах дыра (4:41:00). Нашёл лодку, которую не могу забрать — маркер со знаком вопроса не появляется — лодка явно не ботовская — у неё прозрачные стёкла (5:33:00). До сих пор не весь текст переведён, ошибки в описании (5:47:17). Игре почти год, но вместо устранения багов, разрабы выпускают платные ДЛЦ. Мда.
https://www.youtube.com/watch?v=tLJX0STPJVQ&t=12052s

Это то — чем должна была стать Fishing Barents Sea, ну или её DLC.

ВКРАТЦЕ:
По качеству этой «игры» видно, что разработчики тупо решили срубить бабла, причём особо не заморачиваясь. Они даже не старались.
Игра больше всего игра похожа на то, во что должна была превратиться Fishing Barents Sea или на её DLC (если не учитывать баги, которые тут везде).
Игра в целом симпатичная, и графика вроде как даже стала чуточку лучше, и поиграть можно, но баги. Прям как и в Fishing Barents Sea: мёртвый мир, летающие корабли, тонущие без причины корабли, корабли, плавающие по суше, тупящие, багованные боты, ушлепанское описание почти всего, описание объекта, не соответствующее этому объекту, никакой конкретики, кривые механики, дубовые анимации, криво закидывающиеся сети, криво вытаскивающиеся сети, не самая новая графика в которой к тому же присутствуют графические артефакты. Я, честно говоря, сначала вообще решил, что это — альфа версия, но нет это — релиз. Всё это очень низко со стороны разработчиков и характеризует их для меня как «незаслуживающих доверия». Посмотрим, как будет (и будет ли) развиваться, особенно патчится, этот проект. Очень бы не помешал онлайн режим.
На данной стадии рекомендовать не могу, а там уже смотрите сами.

UPD я подошёл к стене внутри кабины стартовой лодки Mikki и во время качки застрял в стене. Огромный лайнер «THE CAT» затонул в самой узкой части пути к порту «Ярмут», прихватив с собой охапку более мелких судов ботов, результат — я не могу добраться до порта. Случайно нажал «пройти обучение ловли сетью», оно ТРЕБУЕТ подойти к разделочному столу, но у меня его НЕТ. У меня стоит авто разделочная машина. И обучение закрыть/отменить нельзя. Мда..

Я вот честно пытаюсь найти плюсы по сравнению с Fishing Barents Sea..Вот несколько:
+ новые вид ловли (но их немного и они все как один работают адски криво)
+ 3 новых вида рыб
+ ловля омаров (бесполезная)

Минусы:
— причалить с видом от первого лица невозможно, только от третьего
— при причаливании корабль уходит в зону нерезкости, камера фокусируется вообще не понятно на чём
— причаливание работает криво — иногда вообще не срабатывает.
— зона причаливания подсвечивается очень тускло и её красную/сиреневую при ярком солнце просто не видно
— ножи те же, что и в Fishing Barents Sea (4 первых ножа перепутаны местами и описаниями)
— крюки те же, что и в Fishing Barents Sea
— бинокли те же, что и в Fishing Barents Sea
— вода всё такая же нереалистичная (но выглядит получше — добавили пенку)
— погодные эффекты такие же, как в Fishing Barents Sea
— вообще графика точно такая же как в Fishing Barents Sea
— игра такая же мыльная
— мир такой же мёртвый
— корабли ботов тонут, несколько лодок под водой лежат — видны на карте, над водой торчат только верхушки мачт. При мне стоящий на месте лайнер «The Cat» ни с того ни с сего ушёл под воду. Капец.
— некоторые лодки ботов летают в облаках
— боты нереально тупят, виснут и застывают на месте
— вообще ВСЁ тоже самое, что в Fishing Barents Sea с небольшим добавлением нового.
— раздел «о порте» в Ярмуте на английском при включённом русском языке
— раздел «причалить» с подсказками не влезает в экран
— раздел цен на рыбу выполнен настолько примитивно, будто его делал аутсорсер «на коленке».
— модификатор трюма работает всё так же не правильно, как и в Fishing Barents Sea: есть трюм на 3 тонны, я покупаю расширения на +1, +2 и +3 тонны (так написано в их описаниях) и в результате получаю не 9 тонный трюм, а всего 6ти тонный. Разработчики, вы или считать научитесь, или описание поправьте.
— всплывающих подсказок, при наведении на иконки, нет
— голова персонажа смотрит вбок относительно туловища да так там и остаётся, лечится вставанием за штурвал
— подтягивание гарпуна вообще незаметно, а с рыбой ещё и трудно, тк нифига не понятно, натягивается ли трос или нет, индикации не видно, рыба срывается моментально.
— волны всё так же проходят сквозь корпус лодки
— нет никаких штормов, серьёзных волн
— лодки, если смотреть карту, нередко находятся в глубине материка и там «плавают» от точки к точке
— приманка на крючке: не подсвеченная — значит выбранная, а подсвеченная — значит НЕ выбранная. Бред.
— при выключении двигателя лодка останавливается почти мгновенно — физика, пока
— тени лагают при включении внутреннего освещения
— сонар реализован ужасно: плыву ровно назад, но рельеф дна почему-то уже другой: были скалы, а сейчас плоскость, плыву ТОЧНО назад. Косяки рыб не двигаются.
— какой охват по радиусу у глубинного яруса? Сколько ждать его срабатывания в часах? Вообще никакой информации.
— анимация втаскивания рыбы в лодку просто деревянная, прыгающая, рваная.
— рыба проходит сквозь лотку при втаскивании
— масштаб карты постоянно сбрасывается, после открытия меню или карты.
— кнопка Esc, которая выполняет функцию «закрыть/вернуться» не срабатывает.
— описание заданий просто ужасно, тебя могут послать на другой конец карты всего за 10к денег (это ничто в игре), причём заранее понять, куда именно надо плыть, невозможно.
— невозможно назначить бота на ремонт лодки, хотя параметр «ремонт» у бота есть
— включение огней/освещения в кабине лодки не синхронизировано с включением этих же огней/освещения значками на панеле в нижнем левом углу.
— в каюте при переключении сонара на карту подсвечивается задняя область, будто экран повёрнут назад, хотя должна подсвечиваться передняя область перед экраном, а не сзади, за крышкой монитора.
— купленный модуль автопилота (да, да, его нет поумолчанию, надо покупать отдельно) почему-то не работает. Описания этого модуля и как/где он работает, тоже нигде нет.
— на светлой карте, буквы и флажки светлого цвета и их периодически вообще не видно
— почти всегда при удалении точки маршрута игра пишет «не возможно удалить точку, тк нельзя проложить маршрут через сушу»
— угол зрения изменить не возможно, по умолчанию он очень большой, из-за чего предметы по краям экрана растягиваются
— не возможно перехватить управление лодкой не отключая автопилот — лодка просто не поворачивает.
— волнорезы отсутствуют на карте, что очень мешает при построении маршрута
— формулу S=v*t разработчики не знают
— шрифт в установленных снастях лезет друг на друга — прочитать ничего не возможно (у меня были глубинные ярусы deep line)

Источник

Fishing north atlantic как собрать мешки с мусором

A quick reference for specs, purchase locations, and riggings/type for all of the ships in the game, plus maps with ship unlock locations and landmarks.

Also some short notes, trivia, and/or subjective commentary from me if I have any.

NOTE: Game is being updated frequently. The information contained within this guide may not be 100% up-to-the-minute accurate.

See comments section for changelog.

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I’ve included the maximum deeplines for boats that have that capability, because that information is not included in the in-game descriptions for those ships, for some reason.

Also, all ships that have multiple riggings will have the same maximum number of pots/longlines/deeplines/nets.

Deepline
MD = Max deeplines

  • Andrea Gail — $3,975,000 (Lunenburg) MD 60

Deepline, Harpoon
MD = Max deeplines

  • Backstabber — $375,000 (Yarmouth) MD 12
  • Full Throttle — $975,000 (Dennis Point) MD 12
  • Legend — $675,000 (Dennis Point) MD 10
  • Mikki — $10,000/$450,000* (Yarmouth) MD 8

* If you start with this boat it will sell for $10,000, but if you choose to start with the No Yankee instead, this will cost you $450,000 to buy.

Deepline, Lobster, Longline, Net
MD = Max deeplines

  • Double Trouble — $1,195,000 (Ingalls Head) MD 80
  • Lenore — $295,000 (Yarmouth) MD 12
  • Ocean Runner — $695,000 (Lockeport) MD 40

Lobster

  • Knots Guilty — $1,150,000 (Ingalls Head)
  • No Yankee — $450,000 (Digby)

Lobster, Longline, Net

  • Arctic Pioneer — $6,450,000 (Lunenburg)
  • Selfy — $395,000 (Yarmouth)

Longline

  • Fix — $95,000 (Ingalls Head)
  • Follabuen — $150,000 (Dennis Point)

Longline, Net

  • Borge — $10,000 (Yarmouth)
  • Moby D — $1,250,000 (Yarmouth)
  • Sharky — $115,000 (Lockeport)
  • Sjarken — $85,000 (Lunenburg)
  • Snarset — $550,000 (Lockeport)
  • Tobie — $35,000 (Dennis Point)
  • Vibeke Cathrin — $895,000 (Ingalls Head)

Scallops

  • Ocean Scout — $1,695,000 (Lockeport)
  • Old Ben — $295,000 (Yarmouth)
  • Viking Power — $8,995,000 (Digby)

Snow Crab

  • Atlantic Catcher — $29,950,000 (Lunenburg)
  • Coastern — $6,550,000 (Yarmouth)
  • Nova Scotia — $8,895,000 (Lockeport)
  • Scarlet — $4,950,000 (Digby)

Trawler

  • Deckster — $12,950,000 (Yarmouth)
  • Hermes — $19,950,000 (Digby)
  • Lunar Bow — $20,495,000 (Lunenburg)
  • Mostein — $8,950,000 (Lockeport)

Purchase in Lunenburg.

Features:

  • Cook
  • Repair
  • Thrusters
  • Accessible cabin interior

The real ship featured in the film The Perfect Storm. They never made it back to port. Hopefully you will!

Purchase in Lunenburg.

Features:

  • Up to 10,000 hook longlines
  • Up to 20-pot lobster strings
  • Cook
  • Repair
  • Thrusters
  • Fully adjustable pilot’s chair
  • Accessible cabin interior

Biggest longliner you can buy. Huge storage capacity. If you’ve found the fish, you can stuff the tank with just 12-15 10,000 hook longlines and make $3-5 million depending on price and what you catch.

I don’t recommend lobster fishing with this ship. It’s much too big and unwieldy for that, in my opinion. If you want to fish lobster, I believe you will be much happier with the Knots Guilty, which is much more nimble and carries more pots.

Also, note that the door to the crew cabin is at the rear of the superstructure, so it takes a while, like 40-50 seconds, for crew members to walk from the cabin to their work stations at the front of the ship (and back).

Purchase in Lunenburg.

Features:

  • Cook
  • Repair
  • Thrusters
  • Fully adjustable pilot’s chair
  • Accessible cabin interior

Biggest crab boat in the game. Also by far the most expensive ship in the game.

Purchase in Yarmouth.

Features:

  • Max deeplines: 12
  • Cook
  • Repair

Based on the Wesmac Custom «Backstabber.»

Purchase in Yarmouth.

Longline/Net. Your initial boat from Barents Sea.

Features:

  • 500 hook longlines
  • Accessible lower cabin

At just $10,000 it’s the cheapest vessel in the game.

If you’re into rugged self-reliance (i.e. doing all of the work yourself), this is the boat for you.

Purchase in Yarmouth.

Features:

  • Cook
  • Repair
  • Thrusters
  • Fully adjustable pilot’s chair
  • Accessible cabin interior

Crab boat, based on the F/V Northwestern from Deadliest Catch.

Purchase in Yarmouth.

Features:

  • Cook
  • Repair
  • Thrusters
  • Fully adjustable pilot’s chair
  • Accessible cabin interior
  • Searchlight IV comes standard
  • Wall clock (anchor) is accessible from the driver’s seat

Purchase in Ingalls Head.

Can be rigged for deepline, lobster, longline, or net fishing.

Features:

  • Max deeplines: 80
  • Up to 5,000 hook longlines
  • Cook
  • Repair
  • Thrusters

Essentially just a bigger version of the Ocean Runner. A good value for $1.2M.

Purchase in Ingalls Head.

Features:

  • Up to 2,000 hook longlines
  • Cook

Slow. Doesn’t handle very well.

It’s basically the «Follabuen Jr.» Makes for a very simple, relaxed experience. No crew so you will have to do all of the work yourself.

Purchase in Dennis Point.

Features:

  • Up to 5,000 hook longlines
  • Cook
  • Repair

Very slow. Tops out around 10 knots, fully upgraded, and only if everything is in your favor. Otherwise, you’ll average about 5-6 knots. Picking up buoys can be challenging sometimes.

Despite all of that, I still think it’s a cool boat. It’s one of my personal favorites, I come back to it frequently.

If you’re looking for a nice, simple, slow, relaxing experience on the water, this might be the boat for you. Also see: Fix.

Purchase in Dennis Point.

Features:

  • Max deeplines: 12
  • Cook
  • Repair

Main or top deck driving. Very powerful engine; quick acceleration.

Resembles a Hatteras GT65 Carolina.

Purchase in Digby.

Features:

  • Cook
  • Repair
  • Thrusters
  • Fully adjustable pilot’s chair
  • Accessible cabin interior

Top-of-the-line trawler from Barents Sea.

Purchase in Ingalls Head.

Features:

  • Single, 5- or 10-pot strings
  • Cook
  • Repair
  • Thrusters

Has a covered work area. Quick, good handling. Good acceleration and great turning radius. Great lighting. When you turn on all the lights on this thing, it really lights up bright all around and inside the boat.

If you’re going lobster fishing, this is definitely the boat you want.

Based on the A.F. Theriault model «Knot Guilty.»

Purchase in Dennis Point.

Features:

  • Max deeplines: 10
  • Cook
  • Repair

Top deck driving only.

Resembles an Ocean Yachts 55 Super Sport.

Purchase in Yarmouth.

Can be rigged for deepline, lobster, longline, or net fishing.

Features:

  • Max deeplines: 12
  • Cook
  • Repair

A very versatile boat, but slow. Tops out around 11-12 knots, fully upgraded.

At this price you can pick it up very early in the game and be able to fish almost anything.

Purchase in Lunenburg.

Features:

  • Cook
  • Repair
  • Thrusters
  • Fully adjustable pilot’s chair
  • Accessible cabin interior

Longest, heaviest ship in the game.

Based on the Skipasyn Icelandic 72m Seiner/Pelagic Trawler.

Purchase in Yarmouth.

Features:

  • Max deeplines: 8

One of two choices for your initial ship.

Basic, small harpoon/deepline boat. Utilitarian.

If you start with this boat it will sell for $10,000, but if you choose to start with the No Yankee instead, this will cost you $450,000 to buy.

Purchase in Yarmouth.

Features:

  • Up to 5,000 hook longlines
  • Cook
  • Repair

Large storage capacity for this class of boat, but it handles like a brick. A single 10,000 hook longline can fill it.

You might need level III or IV radar to unlock this one, or a very small, nimble boat (see maps at end of guide for exact location).

Purchase in Lockeport.

Pelagic trawler. Mackerel and pollock.

Features:

  • Cook
  • Repair
  • Thrusters
  • Fully adjustable pilot’s chair
  • Accessible cabin interior

Purchase in Digby.

Features:

  • Clock (anchor) is right on the dashboard
  • Pickup on port side

One of two choices for your starting boat. You get this one if you select «Easy» mode.

A nice little boat for for solo lobstering.

Purchase in Lockeport.

Features:

  • Cook
  • Repair
  • Thrusters
  • Fully adjustable pilot’s chair
  • Accessible cabin interior
  • Secondary driving controls on rear crane console

The big crab boat from Barents Sea.

Purchase in Lockeport.

Features:

  • Max deeplines: 40
  • Up to 5,000 hook longlines
  • Cook
  • Repair
  • Thrusters

A very versatile boat capable of rigging for deepline, lobster, longline, or net fishing. Easy to make pickups.

Probably the best all-arounder in the game. You can make a lot of money very fast, fairly early in the game with this thing.

Purchase in Lockeport.

Features:

  • Cook
  • Repair
  • Thrusters
  • Accessible cabin interior

Dual cranes with separate controls.

I would recommend using all 5 crew slots. Filling this boat can take a while and you’ll want to rotate the crew so they can keep up their stamina for marathon dredging sessions, but you could go with as few as 3 with two on the cranes and one on the fishing deck doing all the sorting and gutting (and resting between net dumps), who should all get tired at about the same time if they have the same stamina.

Purchase in Yarmouth.

Features:

  • Cook
  • Repair

Very basic scallop boat. You can have up to 4 crew members, but you can actually run this boat entirely solo.

A lot of work to do yourself, and a ton of waiting if you assign the work to a crew member. Watching a crew member work the all of the lines, cranes, and nets on this boat is incredibly frustrating. Just get on with it, man! LOL Not my favorite scalloping option.

Purchase in Digby.

Features:

  • Cook
  • Repair
  • Thrusters
  • Fully adjustable pilot’s chair
  • Accessible cabin interior

Crab boat, based on the F/V Saga from Deadliest Catch.

Purchase in Yarmouth.

Features:

  • Up to 2,000 hook longlines
  • Cook
  • Repair
  • Thrusters

Still the fastest vessel in the game. I’ve hit over 60 knots with a fully upgraded engine in ideal conditions. Smallest boat with side thrusters available.

Fairly versatile little boat, but you only get one crew member so you still have to do some of the work yourself.

Based on the Selfa 1099speed.

Purchase in Lockeport.

Features:

  • Cook
  • Repair
  • Secondary driving controls on the fishing deck
  • Wall clock (anchor) is accessible from the driver’s seat

A real basic fishing boat. The upgrade from the Sjarken is you get up to 2 crew members instead of just one.

A good boat to use to level up crew member skills. Work one, rest one, repeat.

Purchase in Lunenburg.

Features:

  • Cook
  • Repair
  • Secondary driving controls on the fishing deck
  • Wall clock (anchor) is accessible from the driver’s seat

Quick, nimble, fun little boat. Upgrade from the Tobie. Has an accessible lower cabin. There’s nothing to do, but you can go down there.

I love this little boat! It’s super fun to drive around, and it’s a good one to take one crew member out fishing and rank up some of their skills.

Purchase in Lockeport.

Features:

  • Up to 10,000 hook longlines
  • Cook
  • Repair
  • Thrusters
  • Fully adjustable pilot’s chair
  • Wall clock (anchor) is accessible from the driver’s seat

Kind of sluggish. Relatively low storage capacity. Just one 10,000 hook longline can fill it to capacity. No interior cabin.

Based on the Moen Marin 1575.

Purchase in Dennis Point.

Features:

  • 500 hook longlines

Only a marginal upgrade from the Mikki/Borge. Smallest boat in the game.

Unremarkable. Solo fishing.

Purchase in Ingalls Head.

Features:

  • Up to 10,000 hook longlines
  • Cook
  • Repair
  • Thrusters
  • Fully adjustable pilot’s chair
  • Accessible cabin interior

Relatively low storage capacity. Just one 10,000 hook longline can fill it to capacity.

Costs $374,000 to fully upgrade, not including Fishing Quota IV (+$300,000).

Has a covered work area. Nice for the crew! Has the most complete interior of any ship in the game. You can go to the engine room! There’s nothing to do in there, but you can go down there!

Overall, a very good ship, except for the low storage. One of my personal favorites.

Based on the Moen Marin 2190.

Purchase in Digby.

Features:

  • Cook
  • Repair
  • Thrusters
  • Accessible cabin interior

Single combined crane controls.

The high-end scallop option. Nets are at least 50% larger than the Ocean Scout. Really easy fishing.

You can scallop comfortably in this ship with just 2 crew on board, but I’d recommend you take at least 4 and rotate them between jobs, resting between net dumps; you can fish around the clock this way and fill up in as few as 2 days (which takes me about 2-3 hours IRL time).

Honestly I wasn’t a huge fan of this at first but I’ve warmed up to it. It’s just too convenient to only need one person on the crane, and of course the bigger nets make it all faster and that much more profitable.

It’s almost too easy. Scallops are very lucrative and you will easily make back your money on this boat, plus the cost of all the upgrades, 2 to 4 times over on your very first trip, depending on the price and your game difficulty settings.

Helpful tip: It helps a lot to have upgraded radar.

Borge, Selfy, Moby D

Sharky, Sjarken, Lunar Bow

NOTE: Sjarken has moved; it can now be found in the adjacent inlet directly to the East of where it is marked on the map above.

Just a quick reference guide for the fish icons, with the fish facing left like they are on the sonar screen, for your convenience.

Lobster, crab, and scallops not included. I’m assuming you can tell the difference between them. Scallops don’t appear on sonar anyways.

Also, stitched together a quick reference guide for bait that you can download and keep handy.

Just a few things I’ve learned playing the game. Your mileage may vary.

  • Read the sonar correctly
    • What is on the far right of the sonar screen is what is directly under the boat. Everything to the left of that is just a record of what was directly under the boat. 1 fish on the sonar = a group of that type of fish, so you don’t necessarily need to look for a lot of one type of fish on the screen.
  • 18h40m is magic hour
    • Your gear indicators may turn blue on the map in as few as 14 hours, especially deeplines, but you should still wait until at least 18 hours and 40 minutes. I’ve had deeplines turn blue at 15 hours, but when I pulled them, half of them were «no fish caught» and the rest were just 1 fish each. Next run I waited the full 18:40 and had 3 on almost every line.
  • Useful (or not) stuff inside the cabin
    • I don’t know why they don’t bother to tell you this in the tutorial, but somewhere inside your wheelhouse is a clock (usually on a wall; location varies by ship). On a few boats the clock can actually be used without having to leave the driver’s seat in 1st person mode, which is convenient. At least one boat has it right on the dashboard. Click on the clock and you can skip time like you are in port.
    • You also may have, on your dashboard, a small button with an anchor symbol. It’s a «dock at port» button, so you can dock in 1st person mode.
  • Other things they don’t tell you that maybe they should
    • Quicksave: F5
    • Quickload: F9
  • Hand gutting tip
    • When doing the hand gutting minigame, I’ve found faster is better than slower, and err above the line rather than below. Don’t worry about where the knife is, just worry about where your mouse cursor is.
  • Lobster fishing tips
    • I’ve found that putting together 5-pot strings and skipping an hour between them generally gives you really good timing for hauling later with below-average to average pot hauling/sorting skill level crew members («average» = 10). 10-pot strings take at least 2 game hours to haul and sort unless you’re doing it manually yourself.
    • Also, even though a lot of ships in this game can fish lobster, I’m certain your best experience with lobster fishing is going to be with the Knots Guilty. Lobster fishing is the only thing it does, and it’s ideally set up for it. It has room for 4 crew members (you really only need 2) so all you need to do is drive. At over $1M it’s probably not going to be available to you until you’re several ships in already, but once you have it, you will notice the difference.
  • Scallop fishing tips
    • You can keep your crew fresh by resting the sorting/gutting crew between net dumps and rotating them between jobs. If you manage them right you can fish indefinitely.

      The viable fishing area around a marked scallop bed is pretty large, almost a kilometer in diameter, so just set up the autopilot to zig-zag or spiral around a scallop tip marking on the map and set your speed between 2.5 — 7 knots (about 3 — 8 mph) and you’ll fill up your boat in a day or two.

    • I like to fish one scallop bed until I’m half full then move to the next closest one to finish off the rest. I feel like that helps to maintain habitat populations.
  • Shop around
    • You can view all of the current fish prices from your map screen (map>finances>fish prices) and easily compare between ports so you know where you’ll get the best price for your catch.
    • Also, click on the fish listed at the bottom of the page to toggle their line on the «demand» graph.
  • Quick ship progression
    I think the quickest progression to the big ships is going to be:
    • Immediately upgrade the Mikki to deepline fishing at the very beginning of the game (starting in Yarmouth). You will need a bank loan of at least $20k to hire a crew member. Don’t worry, you’ll be able to pay back the loan after your first trip.
    • Upgrade the storage capacity and engine on the Mikki and it shouldn’t take very long to deepline fish until you can buy the Follabuen.
    • Longline fishing with 5,000 hooks should fill the Follabuen in just 2-3 lines earning you about $250k per offload.
    • It should only take a few trips to earn enough to buy the Ocean Runner, and once you own that, you will be earning $500k-1M per trip and then you’re rich and can do whatever you want.

Источник

A basic guide to all of the ships available in the game. Just a quick reference for purchase locations. riggings/type, specs for each ship, and maps with ship unlock locations and landmarks. Also some notes, trivia, and/or subjective commentary from me if I have any.

Contents

  • All Ships by Location, with Price (and Type)
  • All Ships by Type, with Price (and Location)
  • All Ships
    • Arctic Pioneer
    • Atlantic Catcher
    • Backstabber
    • Borge
    • Coastern
    • Deckster
    • Fix
    • Follabuen
    • Full Throttle
    • Hermes
    • Knots Guilty
    • Legend
    • Lenore
    • Lunar Bow
    • Mikki
    • Moby D
    • No Yankee
    • Nova Scotia
    • Ocean Runner
    • Scarlet
    • Selfy
    • Sharky
    • Sjarken
    • Snarset
    • Tobie
    • Vibeke Cathrin
  • Maps

All Ships by Location, with Price (and Type)

Dennis Point

  • Follabuen – $150,000 (Longline)
  • Full Throttle – $975,000 (Harpoon, Deepline)
  • Knots Guilty – $1,150,000 (Crab/Lobster)
  • Legend – $675,000 (Crab/Lobster)
  • Tobie – $35,000 (Longline, Net)

Digby

  • Hermes – $19,950,000 (Trawler)
  • No Yankee – $450,000 (Crab/Lobster)
  • Scarlet – $4,950,000 (Snow Crab)

Ingalls Head

  • Fix – $95,000 (Longline, Net)
  • Knots Guilty – $1,150,000 (Crab/Lobster)
  • Vibeke Cathrin – $895,000 (Longline, Net)

Lockeport

  • Ocean Runner – $695,000 (Crab/Lobster, Deepline, Longline, Net)
  • Nova Scotia – $8,895,000 (Snow Crab)
  • Sharky – $115,000 (Longline, Net)
  • Snarset – $550,000 (Longline, Net)

Lunenburg

  • Arctic Pioneer – $6,450,000 (Crab/Lobster, Longline, Net)
  • Atlantic Catcher – $29,950,000 (Snow Crab)
  • Lunar Bow – $20,495,000 (Trawler)
  • Sjarken – $85,000 (Longline, Net)

Yarmouth

  • Backstabber – $375,000 (Harpoon, Deepline)
  • Borge – $10,000 (Longline, Net)
  • Coastern – $6,550,000 (Snow Crab)
  • Deckster – $12,950,000 (Trawler)
  • Lenore – $295,000 (Crab/Lobster, Deepline, Longline, Net)
  • Mikki – $8,000 (Harpoon, Deepline)
  • Moby D – $1,250,000 (Longline, Net)
  • Selfy – $395,000 (Crab/Lobster, Longline, Net)

All Ships by Type, with Price (and Location)

I’ve included the maximum deeplines for boats that have that capability, because that information is not included in the in-game descriptions for those ships, for some reason.

Also, all ships that have multiple riggings will have the same maximum number of pots/longlines/deeplines/nets.

Crab/Lobster

  • Knots Guilty – $1,150,000 (Dennis Point, Ingalls Head)
  • No Yankee – $450,000 (Digby)

Crab/Lobster, Longline, Net

  • Arctic Pioneer – $6,450,000 (Lunenburg)
  • Selfy – $395,000 (Yarmouth)

Crab/Lobster, Deepline, Longline, Net

MD = Max deeplines

  • Lenore – $295,000 (Yarmouth) MD 12
  • Ocean Runner – $695,000 (Lockeport) MD 40

Harpoon, Deepline

MD = Max deeplines

  • Backstabber – $375,000 (Yarmouth) MD 12
  • Full Throttle – $975,000 (Dennis Point) MD 12
  • Legend – $675,000 (Dennis Point) MD 10
  • Mikki – $8,000 (Yarmouth) MD 8

Longline

  • Fix – $95,000 (Ingalls Head)
  • Follabuen – $150,000 (Dennis Point)

Longline, Net

  • Borge – $10,000 (Yarmouth)
  • Moby D – $1,250,000 (Yarmouth)
  • Sharky – $115,000 (Lockeport)
  • Sjarken – $85,000 (Lunenburg)
  • Snarset – $550,000 (Lockeport)
  • Tobie – $35,000 (Dennis Point)
  • Vibeke Cathrin – $895,000 (Ingalls Head)

Snow Crab

  • Atlantic Catcher – $29,950,000 (Lunenburg)
  • Coastern – $6,550,000 (Yarmouth)
  • Nova Scotia – $8,895,000 (Lockeport)
  • Scarlet – $4,950,000 (Digby)

Trawler

  • Deckster – $12,950,000 (Yarmouth)
  • Hermes – $19,950,000 (Digby)
  • Lunar Bow – $20,495,000 (Lunenburg)

All Ships

Arctic Pioneer

Crab/Lobster/Longline/Net.

Purchase in Lunenburg.

Atlantic Catcher

Biggest crab boat in the game. Also by far the most expensive ship in the game.

Purchase in Lunenburg.

Backstabber

Harpoon/deepline. Max deeplines: 12

Purchase in Yarmouth.

Borge

Your initial boat from Barents Sea.

At $10,000 it’s the cheapest vessel in the game, besides the Mikki (which you already own at the beginning of the game).

Purchase in Yarmouth.

Coastern

Crab boat, based on the F/V Northwestern from Deadliest Catch.

Purchase in Yarmouth.

Deckster

Trawler.

Purchase in Yarmouth.

Fix

Longline only.

Purchase in Ingalls Head.

Follabuen

Longline only.

Purchase in Dennis Point.

Full Throttle

Harpoon/deepline. Looks slick, but not as fast as it looks like it should be. Max deeplines: 12.

Purchase in Dennis Point.

Hermes

Top-of-the-line trawler from Barents Sea.

Purchase in Digby.

Knots Guilty

It’s a pun! Lobster boat.

Purchase in Ingalls Head. Also can be purchased in Dennis Point. One of these might be a glitch.

Legend

Harpoon/deepline. Max deeplines: 10.

Purchase in Dennis Point.

Lenore

A very versatile boat, but slow. You will struggle to reach 10 knots, even empty. Max deeplines: 12.

Purchase in Yarmouth.

Lunar Bow

Trawler. Longest, heaviest ship in the game.

Purchase in Lunenburg.

Mikki

Your initial ship. Basic harpoon/deep line boat. Max deeplines: 8.

You own this at the beginning of the game, but if you sell it, it can be purchased again at Yarmouth.

Moby D

Longline/Net. You might need level III or IV radar to unlock this one, or a very small, nimble boat (see maps at end of guide for exact location).

Purchase in Yarmouth.

No Yankee

Lobster boat.

Purchase in Digby.

Nova Scotia

The big crab boat from Barents Sea.

Purchase in Lockeport.

Ocean Runner

A very versatile boat capable of rigging for crab/lobster, deepline, longline, or net fishing. Max deeplines: 40.

Purchase in Lockeport.

Scarlet

Crab boat, based on the F/V Saga from Deadliest Catch.

Purchase in Digby.

Selfy

Crab/Lobster/Longline/Net. Still the fastest vessel in the game.

Purchase in Yarmouth.

Sharky

Longline/Net.

Purchase in Lockeport.

Sjarken

Longline/Net.

Purchase in Lunenburg.

Snarset

Longline/Net.

Purchase in Lockeport.

Tobie

Longline/Net.

Purchase in Dennis Point.

Vibeke Cathrin

Longline/Net. Has a covered work area. Nice for the crew!

Purchase in Ingalls Head.

Maps

Landmarks and ship unlock locations.

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