От прицелов этих снайперов с орлиным взором никому не скрыться. В прошлой жизни входили в элитное военное подразделение. |
Скелет-снайпер (Skeleton Sniper) — это моб, добавленный в обновлении 1.2. Спавнится в “ржавом” биоме данжа, после убийства Плантеры. Опасен из-за огромного урона, однако очень медленно перемещается и достаточно долго целится в персонажа перед выстрелом, что облегчает его убийство.
Легко вычислить и найти по громким звукам стрельбы.
Также, если Вы будете наносить скелету-снайперу постоянный урон, Вы заблокируете его выстрелы — перед выстрелом ему надо пару секунд прицелиться.
История
- Версия 1.4.0.1:
- Версия 1.3.0.1: Получил своё Знамя.
- Версия 1.2.0.3: Уменьшены шансы дропа вещей.
- Версия 1.2.0.2: Исправлен баг, когда снайперская винтовка не выпадала.
- Версия 1.2: Скелет-снайпер добавлен в игру.
Skeleton SniperHardmode exclusive
Drops
Coins | 1025 |
---|
- Item (Quantity)Rate
-
4.76%
- Internal NPC ID: 291
The Skeleton Sniper is a rare post-Plantera, Hardmode Dungeon enemy that attacks from long range. A Skeleton Sniper approaches a targeted player slowly and, as soon as it has a clear line-of-sight to the player, pauses briefly before firing a single shot. This shot can be fired from offscreen, and deals enough damage to kill a player with maximum health in three hits (two in Expert mode, one in Master mode).
It is one of the few entities that can be detected by the Lifeform Analyzer or its upgrades.
The Skeleton Sniper spawns most often in areas of the Dungeon backed by Slab Walls, along with Rusty Armored Bones and Ragged Casters. Removing these naturally occurring back walls will prevent these enemies from spawning, but they cannot be replaced to spawn these enemies elsewhere. These areas can further be identified by the presence of Ragged Brotherhood Sigils and Rusted Company Standards, but these banners are purely indicative and do not influence spawning.
Tips[]
- The Sniper must pause again after being hit, so rapid-firing long-range weapons at it will prevent it from attacking.
- Weapons with good knockback are not advisable for this enemy, because knocking it back far enough will make it pause instantly when on solid ground and shoot the player with ease.
Trivia[]
- The Skeleton Sniper appears to be using a different gun than the Sniper Rifle it drops.
- The Skeleton Sniper’s weapon resembles an FG 42, which was used by German paratroopers during WWII. The FG42 is meant to be a replacement for a light machine gun, not a sniper rifle.
- The Skeleton Sniper also appears to wear a Stahlhelm, a helmet used by the German military during both World Wars.
- The Bestiary entry for the Skeleton Sniper: “These eagle-eyed sharpshooters let nothing escape their crosshairs. Part of an elite military unit in their past lives.“
History[]
- Desktop 1.4.0.1:
- Sprite updated.
- Can now drop the BBQ Ribs.
- Desktop 1.3.0.1: Can now drop its own respective banner.
- Desktop 1.2.0.3: Drop chance of items reduced.
- Desktop 1.2.0.2: Snipers will now correctly drop Sniper Rifles.
- Desktop 1.2: Introduced.
- Console 1.02: Introduced.
- Switch 1.0.711.6: Introduced.
- Mobile 1.2.6508: Introduced.
- 3DS-Release: Introduced.
Template:Master Template Characters/content'”`UNIQ–item-111–QINU`”‘
Skeleton SniperHardmode exclusive
Drops
Coins | 1025 |
---|
- Item (Quantity)Rate
-
4.76%
- Internal NPC ID: 291
The Skeleton Sniper is a rare post-Plantera, Hardmode Dungeon enemy that attacks from long range. A Skeleton Sniper approaches a targeted player slowly and, as soon as it has a clear line-of-sight to the player, pauses briefly before firing a single shot. This shot can be fired from offscreen, and deals enough damage to kill a player with maximum health in three hits (two in Expert mode, one in Master mode).
It is one of the few entities that can be detected by the Lifeform Analyzer or its upgrades.
The Skeleton Sniper spawns most often in areas of the Dungeon backed by Slab Walls, along with Rusty Armored Bones and Ragged Casters. Removing these naturally occurring back walls will prevent these enemies from spawning, but they cannot be replaced to spawn these enemies elsewhere. These areas can further be identified by the presence of Ragged Brotherhood Sigils and Rusted Company Standards, but these banners are purely indicative and do not influence spawning.
Tips
- The Sniper must pause again after being hit, so using rapid-firing long-range weapons at it will prevent it from attacking.
- Weapons with good knockback are not advisable for this enemy, because knocking it back far enough will make it pause instantly when on solid ground and shoot the player with ease.
Trivia
- The Skeleton Sniper appears to be using a different gun than the Sniper Rifle it drops.
- The Skeleton Sniper’s weapon resembles an FG 42, which was used by German paratroopers during WWII. The FG42 is meant to be a replacement for a light machine gun, not a sniper rifle. However, a few were equipped with ZF4 scopes and used in a limited sniper role.
- The Skeleton Sniper also appears to wear a Stahlhelm, a helmet used by the German military during both World Wars.
- The Bestiary entry for the Skeleton Sniper: “These eagle-eyed sharpshooters let nothing escape their crosshairs. Part of an elite military unit in their past lives.“
History
- Desktop 1.4.0.1:
- Sprite updated.
- Can now drop the BBQ Ribs.
- Desktop 1.3.0.1: Can now drop its own respective banner.
- Desktop 1.2.0.3: Drop chance of items reduced.
- Desktop 1.2.0.2: Snipers will now correctly drop Sniper Rifles.
- Desktop 1.2: Introduced.
- Console 1.02: Introduced.
- Switch 1.0.711.6: Introduced.
- Mobile 1.2.6508: Introduced.
- 3DS-Release: Introduced.
Pre-Hardmode Enemies
Common Enemies
- Anomura Fungus
- Antlion
(
- Charger
- Larva
- Swarmer
- Albino
)
- Bats
- Bee
- Blood Crawler
- Crab
- Crimera
- Demon Eye
- Devourer
- Eater of Souls
- Face Monster
- Fungi Bulb
- Giant Worm
- Granite Elemental
- Granite Golem
- Harpy
- Hoplite
- Hornet
- Jellyfish
- Man Eater
- Meteor Head
- Mushi Ladybug
- Piranha
- Skeleton
- Shark
- Slimes
(
- Green
- Blue
- Red
- Purple
- Yellow
- Black
- Mother
- Baby
- Sand
- Ice
- Spiked Ice
- Jungle
- Spiked Jungle
- Shimmer
)
- Snatcher
- Snow Flinx
- Tomb Crawler
- Undead Viking
- Vulture
- Wall Creeper
- Zombie
- Bone Serpent
- Demon
- Fire Imp
- Hellbat
- Lava Slime
- Voodoo Demon
- Angry Bones
- Blazing Wheel
- Cursed Skull
- Dark Caster
- Dungeon Slime
- Spike Ball
Hardmode Enemies
Common Enemies
- Angler Fish
- Angry Trapper
- Arapaima
- Armored Skeleton
- Armored Viking
- Bats
(
- Giant
- Illuminant
- Giant Flying Fox
)
- Black Recluse
- Blood Feeder
- Chaos Elemental
- Clinger
- Corruptor
- Derpling
- Digger
- Floaty Gross
- Gastropod
- Giant Fungi Bulb
- Giant Tortoise
- Herpling
- Ice Elemental
- Ichor Sticker
- Icy Merman
- Jellyfish
(
- Blood Jelly
- Fungo Fish
- Green
)
- Jungle Creeper
- Moss Hornet
- Pigron
- Pixie
- Possessed Armor
- Skeleton Archer
- Slimes
(
- Corrupt
- Shadow
- Crimslime
- Illuminant
- Slimeling
- Slimer
- Toxic Sludge
)
- Unicorn
- Wandering Eye
- Werewolf
- Wraith
- Wolf
Uncommon Enemies
- Crimson Axe
- Cursed Hammer
- Dune Splicer
- Enchanted Sword
- Martian Probe
- Medusa
- Mimic
(
- Corrupt
- Crimson
- Hallowed
- Jungle
)
- Moth
- Rock Golem
- Rune Wizard
- World Feeder
- Wyvern
- Basilisk
- Desert Spirit
- Dune Splicer
- Ghoul
- Lamia
- Mummy
- Sand Poacher
- Lava Bat
- Red Devil
- Tortured Soul
- Armored Bones
- Diabolist
- Necromancer
- Ragged Caster
- Skeleton Commando
- Skeleton Sniper
- Tactical Skeleton
- Bone Lee
- Giant Cursed Skull
- Dungeon Spirit
- Paladin
- Lunatic Devote
- Blue Cultist Archer
- Flying Snake
- Lihzahrd
Event Enemies
- Angry Dandelion
- Windy Balloon
- Flying Fish
- Raincoat Zombie
- Angry Nimbus
- Ice Golem
- Slimes
- Clown
(
- Chattering Teeth Bomb
)
- Corrupt Bunny
- Corrupt Goldfish
- Corrupt Penguin
- Blood Zombie
- Drippler
- The Bride
- The Groom
- Wandering Eye Fish
- Zombie Merman
- Blood Eel
- Hemogoblin Shark
- Dreadnautilus
- Sand Shark
(
- Crystal Thresher
- Bone Biter
- Flesh Reaver
)
- Angry Tumbler
- Sand Elemental
- Butcher
- Creature from the Deep
- Deadly Sphere
- Dr. Man Fly
- Fritz
- Eyezor
- Frankenstein
- Nailhead
- Psycho
- Reaper
- Swamp Thing
- The Possessed
- Vampire
- Mothron
- Diseaster Bunny
- Ghost
- Hoppin’ Jack
- Raven
- Archer
- Peon
- Sorcerer
- Thief
- Warrior
- Warlock
(
- Shadowflame Apparition
)
- Mister Stabby
- Snowman Gangsta
- Snow Balla
- Mysterious Portal
- Etherian Goblin
- Etherian Goblin Bomber
- Etherian Javelin Thrower
- Etherian Wyvern
- Kobold
- Kobold Glider
- Wither Beast
- Drakin
- Etherian Lightning Bug
- Captain
- Corsair
- Crossbower
- Deadeye
- Deckhand
- Parrot
- Brain Scrambler
- Drone
- Engineer
- Gigazapper
- Gray Grunt
- Officer
- Ray Gunner
- Scutlix
- Tesla Turret
- Walker
- Scarecrow
- Splinterling
- Hellhound
- Poltergeist
- Headless Horseman
- Zombie Elf
- Elf Archer
- Gingerbread Man
- Flocko
- Present Mimic
- Nutcracker
- Elf Copter
- Krampus
- Yeti
Solar
- Corite
- Crawltipede
- Drakanian
- Drakomire
- Selenian
- Sroller
- Solar Fragment
Bosses
- Queen Slime
(
- Bouncy Slime
- Crystal Slime
- Heavenly Slime
)
- The Twins
- The Destroyer
- Skeletron Prime
- Plantera
- Golem
- Empress of Light
- Duke Fishron
(
- Sharkron
- Detonating Bubble
)
- Lunatic Cultist
(
- Ancient Vision
- Phantasm Dragon
- Ancient Light
)
- Moon Lord
(
- True Eye of Cthulhu
- Moon Leech Clot
)
- Ocram
- Mechdusa
- Flying Dutchman
- Dark Mage
- Ogre
- Betsy
- Martian Saucer
- Mourning Wood
- Pumpking
- Everscream
- Santa-NK1
- Ice Queen
- Celestial Pillars
(
- Solar
- Vortex
- Nebula
- Stardust
)
- Lepus
- Turkor the Ungrateful
Critters
Terrestrial
- Buggy
- Bunny
- Frog
- Grasshopper
- Grubby
- Maggot
- Mouse
- Penguin
- Rat
- Scorpion
- Sea Turtle
- Sluggy
- Snail
- Squirrel
- Stinkbug
- Turtle
- Water Strider
- Worm
(
- Enchanted Nightcrawler
- Gold
- Truffle
)
Aerial
- Bird
(
- Blue Jay
- Cardinal
- Gold
)
- Cockatiels
- Duck
- Dragonflies
- Faeling
- Fairies
- Firefly
(
- Lavafly
- Lightning Bug
)
- Grebe
- Ladybug
- Macaws
- Owl
- Seagull
- Toucan
- Gold
- Hell
- Julia
- Monarch
- Prismatic Lacewing
- Purple Emperor
- Red Admiral
- Sulphur
- Tree Nymph
- Ulysses
- Zebra Swallowtail
Friendly NPCs
Pre-Hardmode
- Guide
- Dye Trader
- Merchant
- Demolitionist
- Painter
- Nurse
- Dryad
- Angler
- Arms Dealer
- Party Girl
- Stylist
- Goblin Tinkerer
- Witch Doctor
- Clothier
- Mechanic
- Tavernkeep
- Golfer
- Zoologist
- Pirate
- Truffle
- Wizard
- Steampunker
- Tax Collector
- Cyborg
- Santa Claus
- Princess
- Bunny
- Cat
- Dog
- Slime
(
- Nerdy
- Cool
- Elder
- Clumsy
- Diva
- Surly
- Mystic
- Squire
)
- Traveling Merchant
- Skeleton Merchant
- Old Man
- Sleeping Angler
- Bound Goblin
- Webbed Stylist
- Bound Mechanic
- Unconscious Man
- Golfer Rescue
- Bound Wizard
- Old Shaking Chest
- Clumsy Balloon Slime
Familiars
- Alien Skater
- Baby Dinosaur
- Baby Eater
- Baby Face Monster
- Baby Grinch
- Baby Hornet
- Baby Imp
- Baby Ogre
- Baby Penguin
- Baby Red Panda
- Baby Skeletron Head
- Baby Snowman
- Baby Truffle
- Baby Werewolf
- Black Cat
- Bunny
- Cursed Sapling
- Destroyer-Lite
- Dynamite Kitten
- Eater of Worms
- Estee
- Everscream Sapling
- Eyeball Spring
- Fennec Fox
- Flying Piggy Bank
- Glittery Butterfly
- Hoardragon
- Honey Bee
- Ice Queen
- Itsy Betsy
- Lil’ Harpy
- Lizard
- Mini Minotaur
- Mini Prime
- Moonling
- Parrot
- Phantasmal Dragon
- Plantera Seedling
- Plantero
- Puppy
- Propeller Gato
- Rez and Spaz
- Sapling
- Shadow Mimic
- Shark Pup
- Skeletron Jr.
- Slime Prince
- Slime Princess
- Spider
- Spider Brain
- Squashling
- Sugar Glider
- Suspicious Eye
- Tiki Spirit
- Turtle
- Tiny Fishron
- Void Portal
- Volt Bunny
- Zephyr Fish
- Bat
- Guinea Pig
- Slime
- Tiphia
- Werewolf
- Zombie
- Android
- Cupid
- Elfa
- Leprechaun o’Fyffe
- Crimson Heart
- Fairy
- Flickerwick
- Fairy Princess
- Magic Lantern
- Jack ‘O Lantern
- Shadow Orb
- Suspicious Looking Tentacle
- Toy Golem
- Wisp
- Abigail
- Baby Finch
- Baby Slime
- Deadly Sphere
- Desert Tiger
- Enchanted Dagger
- Hornet
- Imp
- Pirate
- Pygmy
- Raven
- Sanguine Bat
- Sharknado
- Spider
- Stardust Cell
- Stardust Dragon
- Terraprisma
- Twins
- UFO
- Vampire Frog
- Ballista
- Explosive Trap
- Flameburst Tower
- Forbidden Sign
- Frost Hydra
- Lightning Aura
- Lunar Portal
- Queen Spider
- Rainbow Crystal
- Stardust Guardian
- Basilisk
- Bee
- Book
- Bunny
- Cute Fishron
- Dark Horse
- Drill
- Flamingo
- Goat
- Golf Cart
- Lava Shark
- Majestic Horse
- Painted Horse
- Pigron
- Pirate Ship
- Pogo Stick
- Rudolph
- Santank
- Scutlix
- Slime
- Turtle
- Tree
- UFO
- Unicorn
- Winged Slime
- Witch’s Broom
Контент рабочего стола
Скелет Снайпер – Skeleton Sniper
Эксклюзивный режим Skeleton Sniper Hardmode
Классический
Эксперт
Владелец
Капли
Монеты | 10 25 |
---|
- Пункт (количество) Ставка
-
4,76%
Звуки
Повредить | |
---|---|
Убит | |
Праздный |
- Внутренний ID NPC : 291
Скелет Снайпер является редким пост- Plantera , Hardmode Dungeon противника , что атаки с дальней дистанции. Скелет-снайпер медленно приближается к выбранному игроку и, как только он оказывается в зоне прямой видимости игрока, ненадолго останавливается перед выстрелом. Этот выстрел может быть произведен за пределами экрана и наносит достаточно урона, чтобы убить игрока с максимальным здоровьем за три удара (два в режиме эксперта).
Это одна из немногих сущностей, которые можно обнаружить с помощью Lifeform Analyzer. или его обновления.
Скелет-снайпер чаще всего появляется в областях Подземелья, поддерживаемых стенами из плит , вместе с Ржавыми бронированными костями и Рваными заклинателями . Удаление этих естественных задних стен предотвратит появление этих врагов, но их нельзя заменить, чтобы вызвать этих врагов в другом месте. Эти области могут быть дополнительно идентифицированы по наличию Ржавых печатей братства и Ржавых стандартов компании , но эти знамена являются чисто ориентировочными и не влияют на нерест.
Советы [ ]
- После попадания снайпер должен снова остановиться, поэтому скорострельное оружие дальнего действия не позволит ему атаковать.
- Оружие с хорошим отбрасыванием не рекомендуется для этого врага, потому что, если отбросить его достаточно далеко, он мгновенно остановится на твердой земле и легко выстрелит в игрока.
Интересные факты [ ]
-
Скелет-снайпер, похоже, использует другое оружие, чем снайперская винтовка, которую он выпадает.
- Оружие Skeleton Sniper напоминает FG 42 , который использовался немецкими десантниками во время Второй мировой войны. FG42 призван заменить ручной пулемет, а не снайперскую винтовку.
- Скелет-снайпер, похоже, носит Stahlhelm , шлем, который использовался немецкими военными во время обеих мировых войн.
- В Запись в бестиарии о скелете-снайпере:«Эти зоркие снайперы ничему не позволяют ускользнуть от прицела. В прошлых жизнях они были частью элитного военного подразделения».
История [ ]
-
Рабочий стол 1.4.0.1 :
- Спрайт обновлен.
- Теперь можно уронить ребра барбекю .
- Рабочий стол 1.3.0.1 : теперь можно разместить собственный баннер.
- Рабочий стол 1.2.0.3 : Уменьшен шанс выпадения предметов.
- Рабочий стол 1.2.0.2 : из снайперов теперь корректно выпадают снайперские винтовки .
- Рабочий стол 1.2 : добавлен.
- Консоль 1.02 : добавлена.
- Switch 1.0.711.6 : Добавлен .
- Mobile 1.2.6508 : добавлено .
- 3DS-Release : Представлен.
I do know that, and I’ve been staying near the wall it spawns in. But, as I said, there’s barely any.
Originally posted by Gallvanos:
I do know that, and I’ve been staying near the wall it spawns in. But, as I said, there’s barely any.
I recommend making an area in the dungeon that forces the enemies to spawn in one, certain place. I don’t know how well can I describe that, I hope you will understand:
Example: fill all the corridors around you (I’m not sure about the numbers, how far can enemies spawn) with blocks so enemies can’t spawn there, mine a hole a few blocks wide, make a platform, then dig a bit bigger room below you that you can’t see the floor of it, so enemies can spawn there. I know I described it a bit horribly, but I think there are guides in the Internet how you can make a good dungeon farm. Because the problem with your farming strategy might be that the snipers you were looking for were spawning in the corridors somewhere else, and they were despawning then because you were moving somewhere else or they just walked out.
I’ll see what I can do, as the space with the correct walls is small, but I’ll try blocking off nearby corridors. Thanks!