- GuïNöx
-
Topic Author
Hello good evening everyone.
The mistake you give me and the following:
“Unable to save current preset. make sure you have write permissions to C:Program Files Rockstar Games Grand Theft Auto VReShadePreset.ini.”
I’ve reinstalled mod and FiveM but still the error remains, I’ve searched the net but with so many resolutions it was no use, I’d like help to solve this annoyance.
Thanks!
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- Z3n1X
-
Hello, couldn’t you solve the error?
I am also with the same error
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- Tojkar
-
Never install any game into system folders that the installer suggests by default. Always create a new custom folder to the root of your drive, ie. “C:Games”. That will prevent problems with countless of games and Reshade will have no problems caused by writing permissions.
Last edit: 2 years 2 months ago by Tojkar.
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- bobalazs
-
right click reshade.ini , properties – click on the Security tab then click on Edit.
– On the Permissions window click on the Add button to open the Select Users Group or Groups window.
– On the Select Users or Groups window you can enter the usernames i.e.,everyone.
– Then, click OK.
– Select Full Control by placing a check mark on “Allow”
– Apply the settings.
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2 Sep, 2021 @ 6:14am
???
In the updated version, the line appeared at the top: Unable to save current preset. Make sure you have write permission to E:GamesDoOM EternalDefault Preset. ini.
I checked, there are no files and folders of these.
How do I remove the Unable to save current preset message?
В обновлённой версии сверху появилась строка: Unable to save current preset. Make sure you have write permissions to E:GamesDoOM EternalDefaultPreset. ini.
Проверил, файла и папок этих нет.
Как убрать сообщение Unable to save current preset?
Date Posted: 2 Sep, 2021 @ 6:14am
Posts: 5
Содержание
- Error saving shader preset #7551
- Comments
- treymerkley commented Nov 7, 2018
- First and foremost consider this:
- Description
- Expected behavior
- Actual behavior
- Steps to reproduce the bug
- Bisect Results
- Version/Commit
- Environment information
- treymerkley commented Nov 7, 2018 •
- hizzlekizzle commented Nov 7, 2018
- treymerkley commented Nov 7, 2018
- hizzlekizzle commented Nov 7, 2018
- treymerkley commented Nov 7, 2018 •
- hizzlekizzle commented Nov 8, 2018 •
- berarma commented Jan 4, 2019
- berarma commented Jan 4, 2019
- treymerkley commented Jan 5, 2019
- x6fan commented Jul 29, 2019
- Unable to save current preset make sure you have write permission как исправить
- Getting a «Unable to write to files in the config directory» Error Message
After the recent Nvidia driver update the game became unplayble on DX11, so I had to change to vulkan and now runs smooth again but, I get this error message from Vulkan saying: «Unable to save current preset. Make Sure you have write permissions to E:CEMUDefaultPreset.ini».
That’s the problem, the folder no longer exist. This was my WiiU Emulator folder but it’s been a while that I deleted that. So, I don’t know what to do, hope you guys can help me out.
After the recent Nvidia driver update the game became unplayble on DX11, so I had to change to vulkan and now runs smooth again but, I get this error message from Vulkan saying: «Unable to save current preset. Make Sure you have write permissions to E:CEMUDefaultPreset.ini».
That’s the problem, the folder no longer exist. This was my WiiU Emulator folder but it’s been a while that I deleted that. So, I don’t know what to do, hope you guys can help me out.
I deleted everything related to CEMU on my Registry Editor, and no changes. I still get the error.
CEMU probably change settings for some vulkan layers (layers are a kind of vulkan plugins to keep things simple)
There is an optional system variable to set vulkan layers VK_INSTANCE_LAYERS
1. use (windows key+R)
2. type systempropertiesadvanced
3. Hit OK, a window should open.
4. In this window, click on environment variables.
5. In the next window, look for VK_INSTANCE_LAYERS in system variables.
6. Empty or remove this variable.
I don’t know if CEMU uses other vulkan variables (but you should remove them if you see others here).
As far as i know, vulkan system variables are mainly for development and no games add them (i don’t have any on my pc unless i play with the vulkan dev kit).
CEMU probably change settings for some vulkan layers (layers are a kind of vulkan plugins to keep things simple)
There is an optional system variable to set vulkan layers VK_INSTANCE_LAYERS
1. use (windows key+R)
2. type systempropertiesadvanced
3. Hit OK, a window should open.
4. In this window, click on environment variables.
5. In the next window, look for VK_INSTANCE_LAYERS in system variables.
6. Empty or remove this variable.
I don’t know if CEMU uses other vulkan variables (but you should remove them if you see others here).
As far as i know, vulkan system variables are mainly for development and no games add them (i don’t have any on my pc unless i play with the vulkan dev kit).
Источник
After the recent Nvidia driver update the game became unplayble on DX11, so I had to change to vulkan and now runs smooth again but, I get this error message from Vulkan saying: «Unable to save current preset. Make Sure you have write permissions to E:CEMUDefaultPreset.ini».
That’s the problem, the folder no longer exist. This was my WiiU Emulator folder but it’s been a while that I deleted that. So, I don’t know what to do, hope you guys can help me out.
After the recent Nvidia driver update the game became unplayble on DX11, so I had to change to vulkan and now runs smooth again but, I get this error message from Vulkan saying: «Unable to save current preset. Make Sure you have write permissions to E:CEMUDefaultPreset.ini».
That’s the problem, the folder no longer exist. This was my WiiU Emulator folder but it’s been a while that I deleted that. So, I don’t know what to do, hope you guys can help me out.
I deleted everything related to CEMU on my Registry Editor, and no changes. I still get the error.
CEMU probably change settings for some vulkan layers (layers are a kind of vulkan plugins to keep things simple)
There is an optional system variable to set vulkan layers VK_INSTANCE_LAYERS
1. use (windows key+R)
2. type systempropertiesadvanced
3. Hit OK, a window should open.
4. In this window, click on environment variables.
5. In the next window, look for VK_INSTANCE_LAYERS in system variables.
6. Empty or remove this variable.
I don’t know if CEMU uses other vulkan variables (but you should remove them if you see others here).
As far as i know, vulkan system variables are mainly for development and no games add them (i don’t have any on my pc unless i play with the vulkan dev kit).
CEMU probably change settings for some vulkan layers (layers are a kind of vulkan plugins to keep things simple)
There is an optional system variable to set vulkan layers VK_INSTANCE_LAYERS
1. use (windows key+R)
2. type systempropertiesadvanced
3. Hit OK, a window should open.
4. In this window, click on environment variables.
5. In the next window, look for VK_INSTANCE_LAYERS in system variables.
6. Empty or remove this variable.
I don’t know if CEMU uses other vulkan variables (but you should remove them if you see others here).
As far as i know, vulkan system variables are mainly for development and no games add them (i don’t have any on my pc unless i play with the vulkan dev kit).
Источник
Error saving shader preset #7551
First and foremost consider this:
Description
When trying to save a shader core preset, Retroarch attempts to save the preset in the shader’s directory rather than the Retroarch config directory, causing a permissions error and no preset to be saved.
Expected behavior
The core preset to be saved in a directory somewhere within /
Actual behavior
Steps to reproduce the bug
Bisect Results
This started happening pretty suddenly, with the only change having been turning off shaders temporarily for one game. If it means anything, at the same time xbr-lv2-3d.glsl stopped working on Snes9x
Version/Commit
Retroarch 1.7.5 release for Linux
Environment information
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Has it always saved them outside of the user’s home directory, though? I would have assumed that they would be saved in
It’s always going to follow the shader directory, so if the packager sets that somewhere not user-writeable, then yeah, it’s going to require elevated privs. So, yeah, I agree with @fr500 that it’s a packaging issue, though not one that is easily solved.
Alright, thanks @hizzlekizzle and @fr500, I’ll go ahead and set this up in root.
Incidentally, any idea why a shader would suddenly stop working?
Rather than using elevated privs, you could just make a user-writeable directory and point your shader directory to that instead. Re-download them from the online updater and you’re good to go.
Dunno why one would stop working, but a log of it failing should give us an idea.
Rather than using elevated privs, you could just make a user-writeable directory and point your shader directory to that instead. Re-download them from the online updater and you’re good to go.
That. Is a vastly better idea, thanks.
EDIT: After rebuilding from git, independent of the AUR, I don’t actually have a core updater. I’m installing using the libretro-super script, but is there any way I can get an in-interface core updater otherwise?
Dunno why one would stop working, but a log of it failing should give us an idea.
I can get that to you, assuming it’s just part of the terminal logging, but should I open that as a new issue and close this one or is it fine to have them both here?
Some of the package maintainers patch out the online updater altogether, but there are also options in settings > user interface > views to show/hide various elements, including the core updater, etc. (you may need to make sure ‘show advanced options’ is enabled, as well). If those settings were already set to ‘off’ due to the packaged version, you’ll have to re-enable them, or else just delete your
/.config/retroarch/retroarch.cfg to get back to default settings.
I would normally say to create a new issue for the broken shader thing, but you may as well do it here. However, it’d probably be even better if you could come to the forum or discord/IRC, which are better suited to general support than github.
I think that it would be an improvement that user generated content/settings would be saved to a different directory than downloaded content. The downside being that there would be two directories to browse when loading a preset.
This way users wouldn’t accidentally overwrite downloaded shader presets, or downloaded presets would overwrite the ones by the user.
By the way, who builds the flatpak package? This problem should be fixed there in case nothing changes in Retroarch.
I’ve noticed that pressing the space bar in the shaders directory setting has changed it to a directory in my home. Why isn’t this the default directory setting when installing the flatpak package?
I should probably update my experience here. Since setting all of my directories to ones inside my home directory, all of which have rwx permissions, I still can’t save shader presets. I haven’t looked into the new issue all that much lately, but I know it exists.
As an Arch Linux user this also affects me. I do not believe it is a packaging error. It makes sense to install shaders to /usr/share/libretro/shaders/ since they can be shared by many RetroArch installations. For example, I have the official retroarch package installed globally and also use retroarch-git to obtain, build and use development versions. Both packages are mentioned in RetroArch’s Linux install instructions.
It would be nice if RetroArch had separate directory configuration variables for system and user shaders. That way it is possible to have a read-only shaders directory that matches the contents of upstream shader repositories as well as a user specific shader directory where core/content directory/content specific shader presets can be stored.
The XDG Base Directory Specification is useful in situations like this. XDG_DATA_HOME represents a user specific share directory and is perfect for this use case. I have pointed RetroArch’s shader directory to «$XDG_DATA_HOME»/libretro/shaders/ in order to work around this issue but now RetroArch won’t make use of the globally installed shaders. I had to use RetroArch’s autoupdater to redownload all shaders unnecessarily.
According to issue #8901 this affects Android systems as well.
Источник
Unable to save current preset make sure you have write permission как исправить
planestranger
Newbie
I’ve read the guide and faq. But advices given there don’t work. So. I’m asking for help here.
I use Windows 7 Pro x64. And the problem is emulator can not save settings. When i press ok button error message box appears.
«Unable to save settings. Make sure the disk is not full or write protected, the file isn’t write protected, and that the app has permissions to write to the directory. On Vista, try running in administration mode»
Can anybody help me?
planestranger
Newbie
planestranger
Newbie
planestranger
Newbie
maybe it’s because DEP supported by CPU on hardware level.
UPD but there is a guy with such CPU and looks like he is ok )
If you changed the installation from the Program Files folder to the Documents folder you may just have made the proverbial jump from the pan toward the fire.
Install games, ANY games (PC natives or otherwise) into a normal folder, something like C:Games should do the trick. The point is avoiding ALL specially protected folders, what includes but not limited to: Program Files; Program Files (x86); Documents (anything inside the Users folder actually); Desktop (for another reason).
Now, the problem is the permissions may be already messed by former attempts, so:
Make sure to delete eventual PCSX2 folder inside the Documents (let the game build a fresh one).
The reason for all that is to avoid previous path-ing, permission and access rights introduced problems.
PS: Here I want to get the attention for a less known possible issues source when giving ownership with full access to the user on a folder. This may prevent the application to perform some special task, like creating temporary files (which is the main reason for issues when running from inside the «Documents» folder»).
The reasoning being albeit the application inherits the user’s privileges and so it can write in those protected folders, like the Documents, «it’s not the user» and so the OS will look at it as a invader when performing anything not directly related to the user. Creating the above mentioned temporary files is still a good example.
Источник
Getting a «Unable to write to files in the config directory» Error Message
If you are encountering an error similar to «Unable to write to files in the config directory. Please make sure you have permissions for your Klei save folder.»
Generally, this error message shows up because something on the computer is blocking the game (or the Steam client) from being able to read/write/access your hard drive, specifically the Documents folder DocumentsKleiDoNotStarveTogether where important game save and server files are located.
IMPORTANT: Before doing any of the troubleshooting steps listed below, please ensure that your Windows user account profile has the proper administrative privilege/permissions to run programs, create and save/overwrite files on your hard drive.
1) Run the Steam client as an Administrator
— Fully close out of Steam and restart your computer.
— After restarting your computer, right-click on the Steam icon > select «Run as Administrator»
— If that does not work, go to step #2.
2) Run Don’t Starve Together as an Administrator
— Run Don’t Starve Together dontstarve_steam.exe as an administrator in your game folders (SteamsteamappscommonDon’t Starve Togetherbindontstarve_steam.exe)
— Right-click on it and select «Run as Administrator»
If Steps #1 and Step #2 do not help with the issue, try Step #3, #4, #5, and #6 and these should be able to help resolve the issue.
3) Check your Anti-virus, anti-malware, Firewall, Windows Ransomware Protection and security settings
— Depending on your firewall, security, and antivirus settings, occasionally it may block a program that you want to access. Ensure that your firewall, security settings, and other antivirus software is allowing the game to do so. You can find more information here: https://support.steampowered.com/kb_article.php?ref=9828-SFLZ-9289
— You can also ensure that Don’t Starve Together and your Steam client have both been added to your security software’s and Windows Security’s allowed/trusted programs list.
4) Check for any conflicting 3rd-party software
— Pop-up blockers, ad-blockers, and other types of software running in the background can sometimes cause problems. Turn off anything you have running in the background then try running the game again.
5) Check to see if there are any new updates for your Windows operating system
— Ensure that your Windows operating system has been updated to the latest version: https://support.microsoft.com/en-ca/help/4027667/windows-10-update
Here’s how to do this:
7) Create a new save directory folder for the game
If all of the above troubleshooting steps fail, try creating another save directory, separate from your current one (say somewhere else such as c:DontStarveTogether) and then launch the game with that as the save directory:
— In steam right-click the game in your library
— Select ‘properties’
— Click ‘Set launch options’
— Enter ‘-persistent_storage_root c:DontStarveTogether’ (without the quotes)
— Close dialog.
— And the next one
— Launch the game.
Источник
Обновлено: 11.02.2023
This solution is for people who have installed ReShade using the installer from this site. If you have downloaded a mod somewhere, seek help from its creator — this is not their support forum. If that’s not possible, see solution 1.
1) The «Do it for me / I don’t wanna read» solution:
a) Delete the entire game folder and re-download the game. No, just uninstalling the game will not work.
2) The «But I don’t wanna re-download my game and still don’t wanna read» solution:
a) Go to the game’s executable folder and delete any of the following files you see:
3) The «Okay, fine, I’ll read» solution:
Follow the solution to question 2, then delete any of these additional files:
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Re Uninstall Re-Shade NOT WORKING.
I have followed the instructions above & deleted just two files plus the ReShade Folder.
But I still get a message advising of a ReShade update every time I start my Lockhead Martin P3D flight simulator.
When I press SHIFT+F2 I still get the ReShade menu though none of the links work.
I really do not wish to uninstall/reInstall P3D because it’s a very complicated simulator & i have many hardware addons calibrated to P3D.
There must be files located somewhere.
Why does this program not have an Uninstall option? Beats me!
Please can someone help me to remove this ReShade software from my P3D installation.
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What game, is it just that game, and did you delete the game folder completely and reinstall it?
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Re Uninstall Re-Shade NOT WORKING.
I have followed the instructions above & deleted just two files plus the ReShade Folder.
But I still get a message advising of a ReShade update every time I start my Lockhead Martin P3D flight simulator.
When I press SHIFT+F2 I still get the ReShade menu though none of the links work.
I really do not wish to uninstall/reInstall P3D because it’s a very complicated simulator & i have many hardware addons calibrated to P3D.
There must be files located somewhere.
Why does this program not have an Uninstall option? Beats me!
Please can someone help me to remove this ReShade software from my P3D installation.
Run said game
now execute this command on your keyboard
CTRL+SHIFT+ESCAPE
This will open Task Manager
now under the Processes or Details tab find the games .exe file
now right click on the games .exe file and click Open File Location
Delete the files mentioned in the OP.
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There are log files as well, for instance d3d9.log. Should follow the same naming syntax.
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Good afternoon, it appears to me whenever I open FiveM the following message, «Unable to save current preset. Make sure you have write permissions to C: Users User AppData Local FiveM FiveM.app cache subprocess DefaultPreset. ini. » can you explain to me how do I make the message disappear? Thank you.
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I had ReShade installed about 2 years ago on Minecraft. I feel like I’ve deleted every folder with anything to do with ReShade. I can go to the MinecraftLauncher.exe folder as much as I want and I can’t find any of those folders. If anyone knows where they’re located it would be a big help.
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I’ve recently downloaded and installed a wholly new game on my system (Red Dead Redemption 2). I have NEVER used Reshade with this title, ever. There are no Reshade DLLs or Shaders in the game directory.
Yet EVERY time I boot RDR2 I get the «Reshade is now installed succesfully! Press Home to. » popup.
I don’t want reshade to be running. This game crashes for me constantly and I have a suspicion that Reshade has something to do with it, as I’ve exhausted all other options. It even pops up when I run the game in DX12 mode, when supposedly I’ve only installed Reshade for Vulkan games. And yes, before anyone asks, I did run the installer again and unchecked the option that enables Reshade globally in all Vulkan games. But the message still pops up regardless of whether I boot RDR2 in Vulkan or in DX12 mode.
I used the 4.9.1 installer to get reshade working on CEMU for Breath of The Wild while using the Vulkan renderer. But that’s been quite a while ago, and that’s no reason for it to show in games that have absolutely nothing to do with my CEMU install.
It is absolutely bonkers that an installer can apparently place files in my system and no one seems to be aware of the fact that this is happening, and the installer program doesn’t allow for an «uninstall» option. So now I’m stuck with this mess with no way to remove it.
I’d like to ask the creator of Reshade to include a full uninstall option in the installer, or at the very least to divulge what type of files the installer creates so they can be manually removed. Because apparently the «toggle on/off» button isn’t working, and the installer isn’t divulging any information on what changes it makes when you toggle options or install files.
Thanks in advance for the help!
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Unticking the checkbox does a full uninstall (it deletes all files ReShade created in C:ProgramDataReShade + the relevant Vulkan layer registry keys), there is no other option to include. Latest ReShade setup also clearly warns you about what is happening before you can tick that checkbox on.
You can also open up «Log» tab in the UI and check the first log message. It will tell you where ReShade got loaded from («Initializing [. ] loaded from «<path>» [. ]»). My guess is that you did in fact install ReShade multiple times (once globally, which was disabled again and once locally to RDR2) and have not uninstalled the local installation again.
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I’ve recently downloaded and installed a wholly new game on my system (Red Dead Redemption 2). I have NEVER used Reshade with this title, ever. There are no Reshade DLLs or Shaders in the game directory.
Yet EVERY time I boot RDR2 I get the «Reshade is now installed succesfully! Press Home to. » popup.
I don’t want reshade to be running. This game crashes for me constantly and I have a suspicion that Reshade has something to do with it, as I’ve exhausted all other options. It even pops up when I run the game in DX12 mode, when supposedly I’ve only installed Reshade for Vulkan games. And yes, before anyone asks, I did run the installer again and unchecked the option that enables Reshade globally in all Vulkan games. But the message still pops up regardless of whether I boot RDR2 in Vulkan or in DX12 mode.
I used the 4.9.1 installer to get reshade working on CEMU for Breath of The Wild while using the Vulkan renderer. But that’s been quite a while ago, and that’s no reason for it to show in games that have absolutely nothing to do with my CEMU install.
It is absolutely bonkers that an installer can apparently place files in my system and no one seems to be aware of the fact that this is happening, and the installer program doesn’t allow for an «uninstall» option. So now I’m stuck with this mess with no way to remove it.
I’d like to ask the creator of Reshade to include a full uninstall option in the installer, or at the very least to divulge what type of files the installer creates so they can be manually removed. Because apparently the «toggle on/off» button isn’t working, and the installer isn’t divulging any information on what changes it makes when you toggle options or install files.
Thanks in advance for the help!
I agree, I installed reshade to mess around with it on World of Warcraft : Classic. It dropped my frames so much and wasn’t worth the time to adjust fliters to make it look good and all the community presets suck.
That aside, You are right! I tried to uninstall by manually deleting all the directx DLL’s it installed but that didn’t work, Tried the «Uninstaller» that comes with reshade, nope .
Funny thing is , It even shows » Reshade 4.0.2 » on every applcation that uses direct x .
Heres a screenshot of an application i use called ajour to update my addons which is in a complete diffrent drive than any of my reshade files :
So i know for a fact reshade imbed’s itself system-wide. And I modify my nvidia driver’s and update and remove video drivers alteast once every month so uninstalling my nvidia drivers and reinstalling them doesn’t work either.
Maybe uninstalling direct X and reinstalling it? Ill write back after I give it a try.
*****EDIT*****
It’s the vulkan counterpart of Reshade.. It is a system wide runtime which I knew might be the issue.
Okay, the soulution I found to work for me.
Download the latest Reshade Installer EXE , Right click it and » Apply to all users » then click run as administrator. Exit out of this tab.
Run reshade, click » Enable reshade in Vulkan Globally » , then select the game you installed reshade on originally or a random game.
Pick whatever direct x implementation the game uses and uncheck all shaders and hit ok and once you get to the » Edit Reshade Settings » Close the window.
Re Run Reshade Installer , UNSELECT » Enable reshade in Vulkan Globally » * This is our issue with reshade still enabled system wide after uninstalling * and go through the same previous steps in my guide.
Select the same game you selected earlier and the same direct x method and uninstall again.
I know it doesn’t make much sense to reinstall reshade eventhough it’s obviously still in our system’s but this is the onlyway I found to easily uninstall the vulken reshade runtime.
Red Dead Redemption 2 «Реалистичность — пресет для Reshade»
Если вам нужна реалистичность, этот пресет вам поможет!
- Установите Reshade версии 4.9.1 и проверьте все эффекты. [Выберите основной exe-файл для установки reshade, а не файл запуска (размер основного файла больше, чем размер файла запуска)]
- Загрузите и скопируйте предустановку reshade в папку .exe.
- Запустите игру, затем нажмите кнопку «home».
- Выберите мой файл.
Если вам не нужна дополнительная ясность, на главном экране снимите флажок Amd Fidelityfx.
Мыло или рябь
без сглаживания
taa
собственно играю на карточке gtx 1660 , с ультра — средним пресетом получилось найти середину для 50-60 кадров, но жуть как раздражает мыло от taa, а без него деревья и трава буквально рассыпаются на пиксели, скрины получились пережатые, но в движении в игре это выглядит очень плохо , taa превращает деревья дальше чем в 10 метрах в кашу, кожа на лице просто пластиковая, звездное небо размыто, уже пробовал и фильтры от нвидиа экспириэнс и все возможные настройки графики, msaa карточка не тянет, слишком сильно ест производительность, да и помогает только на значениях от 4x, пробовал запускать в 4к тоже отлично смотрится без сглаживаний, но опять же 30кадров и ниже, пробовал менять настройки в самом драйвере нвидиа, но они вообще не влияют ни на что, ничего кроме энергопотребления не работает, мб есть способ убрать эту пикселизацию?
в соло игре даже с taa в фоторежиме все выглядит не плохо, но блин на скринах у людей на лице поры видны, у меня просто пластик
это настройки с которыми обычно играл, только последнее время еще затенение на ультра выкручивал
Uninstall Reshade from Red dead R2
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I found the solution . Delete a file named Reshade in C://Program Data/
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The setup tool specifically tells you that enabling the global option will enable ReShade for ALL Vulkan games (which RDR2 is, no matter which API is actually active). To uninstall, simply uncheck that checkbox again.
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I agree I decline
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#1
Posted 19 August 2020 – 04:55 pm
Reshade for sharper and clearer visuals
Reshade for better clarity, sharpness, removed yellow filter and better contrast.
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#2
shadowelves88
Posted 28 August 2020 – 01:53 am
shadowelves88
- Members
- 3 posts
Stranger
looks great but i have a problem. It does not save and the red writings stay on top, says “unable to save current preset. make sure you have write permission to AC orgins.ini
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#3
Tar
Posted 28 August 2020 – 07:26 pm
Tar
- Premium Member
- 816 posts
Old hand
In response to post #84516493.
Hi Im sry to hear that. The only thing I can think about right away is that AC orgins.ini need write permission. So I suggest you check if you can edit/change files in the folder, or if read-only is enabled in file properties. I will come back if I can think of anything else.
If not use “take ownership” tools or change security settings on that folder. Program files folders is typical protected by windows.
Edited by Tar, 28 August 2020 – 07:28 pm.
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#4
TheRealBee
Posted 30 September 2020 – 08:48 pm
Hi. I love it !!! It would be perfect if i would be able to save the preset…Same as Shadow in the comment section…RED writing saying unable to save current preset…You think that there is any way to fix this? I tried to give permission to write the Ubisoft folder but for some reason it sets itself back to only read.
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#5
Tar
Posted 26 October 2020 – 07:47 pm
Tar
- Premium Member
- 816 posts
Old hand
In response to post #85578543.
Sry for late reply, but I recommend to not install on C drive, windows is very protective of both program files folders.
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#6
claualarcon
Posted 25 January 2021 – 06:09 am
claualarcon
- Members
- 2 posts
Stranger
If for someone the .ini is not loading when you start the game, check inside the ReShade.ini and change the current path. It says “F:UbisoftAssassin’s Creed OriginsAC origins.ini”. Change everyhting before “/AC origins.ini” for the installation path in your machine.
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#7
claualarcon
Posted 25 January 2021 – 06:14 am
claualarcon
- Members
- 2 posts
Stranger
In response to post #89711363.
Oh and great work! I absolutely love what you did with the colors, everything is so interesting to watch right now!
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#8
dgibbs0911
Posted 26 December 2021 – 08:58 pm
dgibbs0911
- Premium Member
- 9 posts
Stranger
This seems to have broken my game, installed Reshade and this per instructions provided and the game now no longer launches. Shows the title splash after pressing Play in the Uplay launcher and then immediately closes the game.
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#9
minimax2021
Posted 31 December 2022 – 12:08 am
minimax2021
- Members
- 5 posts
Stranger
In response to post #89711363. #89711463 is also a reply to the same post.
change how
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