Warning 1027 nemesis как исправить

Help on nemesis, idk if its a fake file and i shouldn´t care but, my game is having some control problem, whenever i walk and i press more than the walk forward button there is a chance that ill be walking forward or sideways forever until i press the same key again, so im curious if this warning is the cause.

Here are the warnings:

WARNING(1027): 32bit hkx file detected. This file is not supported by current skyrim’s architecture

File: C:GamesThe Elder Scrolls V Skyrim – Special EditionDatameshesactorscharacter_1stpersonanimations1hmlefthand_1stp_run.hkx

WARNING(1027): 32bit hkx file detected. This file is not supported by current skyrim’s architecture

File: C:GamesThe Elder Scrolls V Skyrim – Special EditionDatameshesactorscharacter_1stpersonanimationsdw_1stp_turnleft.hkx

WARNING(1027): 32bit hkx file detected. This file is not supported by current skyrim’s architecture

File: C:GamesThe Elder Scrolls V Skyrim – Special EditionDatameshesactorscharacter_1stpersonanimationsdw_1stp_turnright.hkx

WARNING(1027): 32bit hkx file detected. This file is not supported by current skyrim’s architecture

File: C:GamesThe Elder Scrolls V Skyrim – Special EditionDatameshesactorscharacter_1stpersonanimationsh2h_1stp_run.hkx

WARNING(1027): 32bit hkx file detected. This file is not supported by current skyrim’s architecture

File: C:GamesThe Elder Scrolls V Skyrim – Special EditionDatameshesactorscharacter_1stpersonanimationsh2h_1stp_walk.hkx

WARNING(1027): 32bit hkx file detected. This file is not supported by current skyrim’s architecture

File: C:GamesThe Elder Scrolls V Skyrim – Special EditionDatameshesactorscharacter_1stpersonanimationsh2h_equip.hkx

WARNING(1027): 32bit hkx file detected. This file is not supported by current skyrim’s architecture

File: C:GamesThe Elder Scrolls V Skyrim – Special EditionDatameshesactorscharacter_1stpersonanimationsh2h_idle.hkx

WARNING(1027): 32bit hkx file detected. This file is not supported by current skyrim’s architecture

File: C:GamesThe Elder Scrolls V Skyrim – Special EditionDatameshesactorscharacter_1stpersonanimationsh2h_unequip.hkx

Edit: I just found that no mod was causing the errors but nemesis itself? i uninstalled all nemesis related mods and still got the warning 1027, i went in to the file location and moved them in to another folder, now ill try to re install the mods and see if it stops, ah of ill try without them to.

Update: still the same problem even without the warning files. Well i have no more ideas.

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I’ve been trying to get Skyrim SE to work with Nemesis for a while, but I cant seem to get past this issue of all animations not working at all. I’ve tried enabling and disabling every non-essential mod and essential mods on Vortex and I’m completely stumped. I also downgraded my SE skyrim from AE skyrim due to accidentally downloading the update and used the Unofficial Skyrim Special Edition Downgrade Patcher on Nexus, so it might be an issue with that.

the full warning reads like this:
WARNING(1027): 32bit hkx file detected. This file is not supported by current skyrim’s architecture
File: D:SteamLibrarysteamappscommonSkyrim Special EditionDatameshesactorscharactercharacter assetsskeleton.hkx

WARNING(1027): 32bit hkx file detected. This file is not supported by current skyrim’s architecture
File: D:SteamLibrarysteamappscommonSkyrim Special EditionDatameshesactorscharactercharacter assets femaleskeleton_female.hkx

Open

Warning 1027: 32bit hkx file detected. #691

Issue Opened

Tgonline1 Opened Issue On Feb 7th 2022, 3:01

Tgonline1

I’ve been trying to get Skyrim SE to work with Nemesis for a while, but I cant seem to get past this issue of all animations not working at all. I’ve tried enabling and disabling every non-essential mod and essential mods on Vortex and I’m completely stumped. I also downgraded my SE skyrim from AE skyrim due to accidentally downloading the update and used the Unofficial Skyrim Special Edition Downgrade Patcher on Nexus, so it might be an issue with that.

the full warning reads like this:
WARNING(1027): 32bit hkx file detected. This file is not supported by current skyrim’s architecture
File: D:SteamLibrarysteamappscommonSkyrim Special EditionDatameshesactorscharactercharacter assetsskeleton.hkx

WARNING(1027): 32bit hkx file detected. This file is not supported by current skyrim’s architecture
File: D:SteamLibrarysteamappscommonSkyrim Special EditionDatameshesactorscharactercharacter assets femaleskeleton_female.hkx

Akira13641

This means you do in fact have a 32-bit skeleton, somewhere. Try doing a search for skeleton.hkx and skeleton_female.hkx in your mod folder to figure out where they’re coming from.

About Repository


#1031

Posted 12 June 2021 – 05:21 pm

junix360

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when i run the nemesis the following message appears
“WARNING(1027): 32bit hkx file detected. This file is not supported by current skyrim’s architecture
File: C:Program Files (x86)SteamsteamappscommonSkyrim Special EditionDatameshesactorscharacteranimationsDynamicAnimationReplacer_CustomConditions701001hm_idle.hkx”

and

“WARNING(1027): 32bit hkx file detected. This file is not supported by current skyrim’s architecture
File: C:Program Files (x86)SteamsteamappscommonSkyrim Special EditionDatameshesactorscharacteranimationsDynamicAnimationReplacer_CustomConditions9981hm_idle.hkx”

How I fix those? Yes I downloaded all the required mods

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#1032



JayFai

Posted 14 June 2021 – 02:38 am

I’m trying to write conditions to the PC but the�IsEquippedRight,�IsEquippedRightType and�IsEquippedRightHasKeyword don’t work. I did this�meshesactorscharacteranimationsDynamicAnimationReplacer_CustomConditions2501female (folder) and _conditions.txt
The conditions are
When the PC equip dagger both hands > specific animation

IsFemale() AND
IsActorBase(“Skyrim.esm” | 0x00000007) AND
IsEquippedRightType(2) AND
IsEquippedLeftType(2)

Also tried�

IsFemale() AND
IsActorBase(“Skyrim.esm” | 0x00000007) AND
IsEquippedRightHasKeyword(“Skyrim.esm” | 0x01E713) AND
IsEquippedLeftHasKeyword(“Skyrim.esm” | 0x01E713)

I still don’t understand why it works when I download a mod and when I make my own mod it doesn’t, even if the conditions are almost the same. I’m trying to learn this for weeks. Please help.

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#1033



MrLocale

Posted 15 June 2021 – 09:56 am

MrLocale

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If this mod doesn’t work:

This mod works perfectly fine! I found the solution. For me, with 248 mods, there
weren’t any conflicting mods, but rather a mod missing. Go and download
SSE Engine Fixes!!! Follow the step by step instructions on how to
download,. Instructions are the 2nd sticky comment in the Posts section.
Before I was getting DLL errors with 5 mods, and this was mod one of
them. Couldn’t double jump or anything, came out of the game and into
Vortex and got errors over and over again, no matter what. I even
restarted all my mods from scratch by “uninstall” and re-enabling them
all. SSE Engine Fixes fixed all of that!

the mods that failed for me where:
Better Jumping SE, Disable Follower Collision, Dynamic Animation Replacer, and Mini Map. Now they all work perfectly fin, no issues. I will be cross posting this comment on those mods as well, just in case others need to see it!

SSE Engine Fixes should be updated on here as a REQUIRED mod.

Edited by MrLocale, 15 June 2021 – 09:57 am.

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#1034



incon1

Posted 15 June 2021 – 07:44 pm

Is there a code to make a DAR walk/run? I couldn’t find it in the description, sorry

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#1035



PerfectAlf

Posted 16 June 2021 – 09:47 pm

PerfectAlf

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In response to post #95223143.

what custom fixes are you using for FPCAO?

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#1036



MisterFlames

Posted 17 June 2021 – 09:21 am

In response to post #95223143. #95774973 is also a reply to the same post.

I have basically just added these two:
https://www.nexusmod…tion/mods/46088

To fix dual wield katana, shield + dagger and add katana animations to some mods.

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#1037



JayFai

Posted 17 June 2021 – 10:38 pm

I’m trying to make my PC have a custom animation for double wielding daggers. Is this correct?

IsActorBase(“Skyrim.esm”|0x000007) AND
IsFemale() AND
IsEquippedRight(2) AND
IsEquippedLeft(2) AND
IsWeaponDrawn()

And the female folder has 1hm_idle.hkx

Please help

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#1038



SuzanoSho

Posted 19 June 2021 – 03:18 pm

SuzanoSho

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The “IsEquippedRightType” argument clearly isn’t working correctly, at least for daggers…

Seems to apply to EVERY one-handed weapon type for no reason, and overrides any other argument included in the conditions file…

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#1039



JayFai

Posted 19 June 2021 – 06:56 pm

In response to post #95874988.

I’m trying too but for some reason it doesn’t work. Something the author of the mod did not explain, and I found out about it the hard way, is this THE NAME OF THE ANIMATION DOES MATTER. Eventually I walked out of the _CustomConditions folder and used the ActorBase instructions. This worked for me

(The name of the folder)>meshes>actors>character>animations>DynamicAnimationReplacer> Skyrim.esm>00000007>(the _conditions.txt and the animation file)

The animation file that worked for me is dw1hm1hmidle.hkx
Keep in mind the name of the file depends on the animation you want to see. My case it’s for dual wielding daggers.

The _conditions.txt

IsActorBase(“Skyrim.esm”|0x000007) AND
IsEquippedRightType(2) AND
IsEquippedLeftType(2)

Hope that helped. Please could someone confirm this?

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#1040



Azurawhisperer

Posted 19 June 2021 – 10:11 pm

Azurawhisperer

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Log is giving me the following:

AuraFollowers.esp : 0xB305197F : out of range
�� stoi argument out of range
AuraFollowers.esp : 0xB4023F5F : out of range
�� stoi argument out of range

Any idea what “out of range” means? I can’t seem to find a source for this answer

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What is Nemesis.1027 infection?

In this article you will certainly locate regarding the definition of Nemesis.1027 and its negative impact on your computer system. Such ransomware are a type of malware that is elaborated by online scams to require paying the ransom by a target.

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Nemesis.1027 Summary

These adjustments can be as complies with:

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Technical details

File Info:

crc32: 2E769EEA
md5: d5841435b2c95bb6893172a39085190a
name: upload_file
sha1: 525e896231514ccce3194d27206d279812411363
sha256: 48135a67f9c6156946af0d9defd2ab2a7153ec0302f96d5504e302a11c1ee8d1
sha512: 39e5004b8808c10e9746a786b1f5d3aa62c227a348fcf5c138fbb6567e7db8fad1554557867f0e90068937c7f86ad1a8eeaf5d9a3f4add985aa7d135b877d577
ssdeep: 6144:BPCganNYJCxU3war4APyGdTrijUWswvVP:/anuJdAabPFijtswvVP
type: PE32 executable (GUI) Intel 80386, for MS Windows, Nullsoft Installer self-extracting archive

Version Info:

0: [No Data]

Nemesis.1027 also known as:

GridinSoft Trojan.Ransom.Gen
Elastic malicious (high confidence)
MicroWorld-eScan Gen:Variant.Nemesis.1027
FireEye Generic.mg.d5841435b2c95bb6
BitDefender Gen:Variant.Nemesis.1027
CrowdStrike win/malicious_confidence_70% (D)
Symantec ML.Attribute.HighConfidence
APEX Malicious
Avast Win32:Trojan-gen
Kaspersky HEUR:Trojan.Win32.Injuke.gen
Invincea ML/PE-A
McAfee-GW-Edition BehavesLike.Win32.ObfusRansom.cc
Emsisoft Gen:Variant.Nemesis.1027 (B)
Ikarus Trojan.NSIS.Agent
Microsoft Trojan:Win32/Wacatac.C!ml
Arcabit Trojan.Nemesis.D403
ZoneAlarm HEUR:Trojan.Win32.Injuke.gen
GData Gen:Variant.Nemesis.1027
MAX malware (ai score=81)
eGambit Unsafe.AI_Score_87%
Webroot W32.Trojan.Gen
AVG Win32:Trojan-gen
Cybereason malicious.231514
Qihoo-360 HEUR/QVM20.1.2D83.Malware.Gen

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References

  1. GridinSoft Anti-Malware Review from HowToFix site: https://howtofix.guide/gridinsoft-anti-malware/
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About the author

Robert Bailey

Security Engineer. Interested in malware, reverse engineering, white ethical hacking. I like coding, travelling and bikes.

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